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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
Alright. Consider it retconned.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
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(09-30-2019, 08:15 PM)Iron Wrote: Alright. Consider it retconned.

Thank you.  I'd hate to lose a pokemon to something like that when it could have been prevented.
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It's not so much that you could have predicted it, but it is rather unfair that the Revive strictly hurt rather than helped.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
Reply
(09-30-2019, 04:05 PM)Lord Windos Wrote: Alright, essentially the only ones Orders that truly matter are the Artifact Wielders, as they can actually severely hurt DEOXYS PRIME. I think Nathan honestly shouldn't field more than one Pokemon at a time for now on (Currently Vespiqueen, which is more than enough for now with the Sword and Shield cast on her), while the rest summon their Pokemon to act as body blockers to the Artifact Wielders themselves while having whatever methods of keeping themselves conscious (As Potion Healing is effectively nulled by Kelda's Max Potion splurging on almost everyone....) and dedicate their Actions to either Dodging or Supporting the Pokemon actually doing the heavy lifting against DEOXYS PRIME. Terra will stay out of the Fighting for now, as I can't really justify him joining the fray in his weakened and deplorable state.  How's that sound, mates?

Sounds like a decent plan.  As stated previously, I had Nathan use a Super Potion on himself instead of Kelda using a Max Potion, so he has a safety net.

I'm estimating Deoxys has about 20 PD HP and heals 5 every Round, based on the information that was presented.  If that's the case, we likely need to survive 2 more Rounds against it.

If for some reason Nathan's Bug and Dark types aren't enough to take down Deoxys, we might need to use the Sword on other pokemon with STAB moves SE against Psychic to finish the job.  Try not to get those pokemon hurt/koed in the meantime, just in case.
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So...whatever happened to the Scimitars that Cosh brought? Did they all faint in the landslide as well? 'Cuz they didn't exactly do much in that first Round.
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Good question. I was going to use them vs the clones, but you took care of that. Then they had orders to evade, so they weren't landslided. They will cast an illusion spell over all actively battling humans in Round 1, giving you a +2 bonus to Evasion. Currently they are ready to affect Cosh with some spells that he can transfer to Deoxys with the Hauberk.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
Reply
Ohhhh, that Bonus on Evasion is highly appreciated!
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]

--Windos is my OTP ❤---

`❤★`°・:*:・。[Image: qt5IPWF.png]。・:*:・゚’★❤`
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In the interest of efficiency, @PhantomUnderYourDesk, you could just use HH directly on whoever the Sword is powering up.  Using Cosh as a middleman is kinda unnecessary and would likely just divide his attention too much.
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@Spiritmon, we've also seen already that Deoxys outright has no Defense stat, so Defense drops are likely to be ineffective on it (and PDD isn't affected by Defense anyways)
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(10-01-2019, 05:05 PM)Dragonstrike Wrote: @Spiritmon, we've also seen already that Deoxys outright has no Defense stat, so Defense drops are likely to be ineffective on it (and PDD isn't affected by Defense anyways)

Swagger could do something? If we can't drop his Defense, we could drop it's Confusion. The bonus of strength could be pass to Quetzal. It is possible @Iron?
Kogeki currently ability to active in battles: Anticipation.
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