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[Meta Thread] Lord Windos' PokeRole Adventure 2: The Wild Lands
(03-14-2024, 04:31 AM)Spiritmon Wrote: Good lord. I just gladly none of Oz Pokemon didn't die. But man I didn't imagine Dodger to be that powerful. I think I should have choose the other choice.

Anyway, Hecate lost a eye, and I quick need to take care that lethal wounds before it's too late!

Good thing Dodger gave you a Full Restore!
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I think I will not think to much. I guess use the Full Restore seems like the way to go since Hecate is lethality wounded. And I don't know how far away is the closest Pokemon Center.
Kogeki currently ability to active in battles: Anticipation.
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(03-14-2024, 04:31 AM)Spiritmon Wrote: Good lord. I just gladly none of Oz Pokemon didn't die. But man I didn't imagine Dodger to be that powerful. I think I should have choose the other choice.

Anyway, Hecate lost a eye, and I quick need to take care that lethal wounds before it's too late!

And I need to check those accuracy dices later. The calculations was based in the Pokerole description of the move accuracy description but I think I was wrong.

Nyan ain't an total dick - he would've held back on the Lethality if he was not absolutely sure his Move would not kill. But yeah, Dodger was not joking when he said that he was not going to be pulling his punches much - though even he thinks that his feline trickster went overboard at that and decided to give you a sweet TM for it anyway as compensation! Plus you still got a ton of XP - even losing against Super Bosses can award a lot if you're not purposefully trying to farm them for that purpose (AKA Acting Stupid IC, which is the opposite of gaining XP) .

A Full Restore will regenerate that eye and her wounds perfectly - and would you look at that, Dodger gave you one just now. How convenient!

Remember the Rulings I made for my Campaign - SPE takes the Root Accuracy for All Special Moves (as well as Moves where it'd make sense for SPE to control, like most Status or certain debuffs), while DEX handles Phys Moves, STR handles Clashes and particular ROBUST Moves like...well, Strength and Superpower, and INS/VIT cover HP , the odd Move or two, and mostly RP and Out of Battle Mechanical Stuff. That makes SPE Mons rather obscenely powerfully since their Stat double dips into both Accuracy and Damage, but it's also why it's the most expensive Stat to level up right alongside DEX (30 XP), and over investing in it leaves you weak to getting literally strong-armed out of Clashes or unable to Dodge Moves properly. SPE is also more difficult to use outside of battle for non-Mages, unlike DEX or STR which have straightforward and safer uses.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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(03-14-2024, 05:19 AM)Spiritmon Wrote: I think I will not think to much. I guess use the Full Restore seems like the way to go since Hecate is lethality wounded. And I don't know how far away is the closest Pokemon Center.

Unless I say otherwise, you can always assume you can make it to a Pokemon Center in Bayhama within an Encounter of the last one you took. For EX: You finished Dodger's Fight (Encounter 1), so you can rush to a PC to Heal Your Mons and then properly start Encounter 2. Unlike Iron's campaign Healing from PC is Instantaneous for all but the most egregious , esoteric , or unique cases , so popping in and out to heal your Mons doesn't take an Encounter to do. It's when you factor in Portable PCs, Waiting Times and Latency Issues thereof, and when you're out of Civilization that Healing Times get more precarious....
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
Reply
(03-14-2024, 03:53 AM)Redstone Wrote: I do love a yugioh reference. Nice coincidence that it's iris concidering what I named my dark drake.

Also for Ecclesias fortune I looked through the dms and the stat was never specified. If its higher then 1 I'll cover her with Lani anyhow.

Thanks! I'm not sure how many Yugioh references I'll be making, but I'll be pulling from other anime and anime IPs to design other elements of my story! Heck, GWH has some elements I think Dragonstrike in particular might appreciate once I draw back the curtain a bit more about how Fighting it would go...

Huh - my bad then! Then Ecclessia will have +2 Fortune then - she isn't quite Pseudo Tier, but she's still pretty dang Rare and Powerful!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
Reply
(03-14-2024, 06:26 AM)Lord Windos Wrote:
(03-14-2024, 04:31 AM)Spiritmon Wrote: Good lord. I just gladly none of Oz Pokemon didn't die. But man I didn't imagine Dodger to be that powerful. I think I should have choose the other choice.

Anyway, Hecate lost a eye, and I quick need to take care that lethal wounds before it's too late!

And I need to check those accuracy dices later. The calculations was based in the Pokerole description of the move accuracy description but I think I was wrong.

Nyan ain't an total dick - he would've held back on the Lethality if he was not absolutely sure his Move would not kill. But yeah, Dodger was not joking when he said that he was not going to be pulling his punches much - though even he thinks that his feline trickster went overboard at that and decided to give you a sweet TM for it anyway as compensation! Plus you still got a ton of XP - even losing against Super Bosses can award a lot if you're not purposefully trying to farm them for that purpose (AKA Acting Stupid IC, which is the opposite of gaining XP) .

A Full Restore will regenerate that eye and her wounds perfectly - and would you look at that, Dodger gave you one just now. How convenient!

Remember the Rulings I made for my Campaign - SPE takes the Root Accuracy for All Special Moves (as well as Moves where it'd make sense for SPE to control, like most Status or certain debuffs), while DEX handles Phys Moves, STR handles Clashes and particular ROBUST Moves like...well, Strength and Superpower, and INS/VIT cover HP , the odd Move or two, and mostly RP and Out of Battle Mechanical Stuff. That makes SPE Mons rather obscenely powerfully since their Stat double dips into both Accuracy and Damage, but it's also why it's the most expensive Stat to level up right alongside DEX (30 XP), and over investing in it leaves you weak to getting literally strong-armed out of Clashes or unable to Dodge Moves properly. SPE is also more difficult to use outside of battle for non-Mages, unlike DEX or STR which have straightforward and safer uses.

*Relief sigh* Good lord! I swear, for a second I thought Hecate loose a eye for good! Thanks God healing items on Pokemon are more powerful to the point of regenerate loose parts!

Understood. I still used to Dragonstrike mechanics of moves so I get confused from and other. But I will get used again to this campaign mechanics again! Just need to play it more!
Kogeki currently ability to active in battles: Anticipation.
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And before you get worry, don't. I not mad or anything. If Oz looks mad, it's the character, not the player. I just roleplaying what she would feel alright mate? Do not worry.
Kogeki currently ability to active in battles: Anticipation.
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(03-14-2024, 06:57 AM)Spiritmon Wrote: And before you get worry, don't. I not mad or anything. If Oz looks mad, it's the character, not the player. I just roleplaying what she would feel alright mate? Do not worry.

I understand! I get into my characters too like that - makes it a bit harder to disengage at times, and takes longer to write, but makes for better RP!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
Reply
Before I post anything, would Oz be okay with Seddi abruptly interrupting her conversation with Dodger, @Spiritmon?
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(03-14-2024, 08:01 AM)Dragonstrike Wrote: Before I post anything, would Oz be okay with Seddi abruptly interrupting her conversation with Dodger, @Spiritmon?

Considerely she is more calm now because of Hecate I will say yes. She is still a bit shaked, but she is okay in Seddi interrupt the conversation.
Kogeki currently ability to active in battles: Anticipation.
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