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[Meta Thread] Lord Windos' PokeRole Adventure 2: The Wild Lands
(06-13-2025, 11:04 AM)Redstone Wrote:
(06-13-2025, 10:58 AM)Spiritmon Wrote: *Sight* Alright...Are you ready @Redstone? I must admit, I am very scared about this fight, but one way or another we must start this. Now *Clap hands* lets start with your plan. Use the barriers as a line of defenses and blast the enemies from there?


Cant say that im not a lil shaken myself but as my first ever superboss in my pokerole playing im excited.

lets go.

Alright. Lets do this together. I follow your command. I will wait for your post and then I will post too.
Kogeki currently ability to active in battles: Anticipation.
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There was a rule that only 2 pokemon could recieve detailed orders at the same time right? Or am I remembering wrong. This would affect what im going to do now
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(06-14-2025, 03:07 AM)Redstone Wrote: There was a rule that only 2 pokemon could recieve detailed orders at the same time right? Or am I remembering wrong. This would affect what im going to do now

Yes. There are exceptions - like specialized Routines for a Mon to default to, for example -, but Akamu right now can only safely command and direct 2 Pokemon at a time without CHAOS and the chance for misshaps to happen (such as friendly fire or doing the wrong thing). And inviting MORE CHAOS is the last thing you need in the aptly named Chaos Zone you're in.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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(06-14-2025, 04:38 AM)Lord Windos Wrote:
(06-14-2025, 03:07 AM)Redstone Wrote: There was a rule that only 2 pokemon could recieve detailed orders at the same time right? Or am I remembering wrong. This would affect what im going to do now

Yes. There are exceptions - like specialized Routines for a Mon to default to, for example -, but Akamu right now can only safely command and direct 2 Pokemon at a time without CHAOS and the chance for misshaps to happen (such as friendly fire or doing the wrong thing). And inviting MORE CHAOS is the last thing you need in the aptly named Chaos Zone you're in.

Windos, quick question: Is Oz capable of fight with her sisters together? And is she capable of command how many of her release Pokemon at the same while she herself is fighting? Just to make sure I not making any mistakes?
Kogeki currently ability to active in battles: Anticipation.
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(06-14-2025, 07:25 AM)Spiritmon Wrote:
(06-14-2025, 04:38 AM)Lord Windos Wrote:
(06-14-2025, 03:07 AM)Redstone Wrote: There was a rule that only 2 pokemon could recieve detailed orders at the same time right? Or am I remembering wrong. This would affect what im going to do now

Yes. There are exceptions - like specialized Routines for a Mon to default to, for example -, but Akamu right now can only safely command and direct 2 Pokemon at a time without CHAOS and the chance for misshaps to happen (such as friendly fire or doing the wrong thing). And inviting MORE CHAOS is the last thing you need in the aptly named Chaos Zone you're in.

Windos, quick question: Is Oz capable of fight with her sisters together? And is she capable of command how many of her release Pokemon at the same while she herself is fighting? Just to make sure I not making any mistakes?

Oz can Fight as a Pokemon using Hecate's current Learnset + Spells from her Coven with some added difficulty. She CAN fight with her Sisters. Her Confusion makes the process of giving Orders AND properly fighting with them tougher than usual, but it is doable.

Right now, Oz can still command 2 Pokemon safely without involving herself in a Fight. If she throws herself into the fray in her state (either by actually going in or sticking to Ranged Attacks), though, then either she or the Two Mons she's Fighting with will take a - 1 Dice Penalty to their Pools due the slowly mounting stress and Confusion messing with what normally be a viable (if normally stupidly risky) way of bypassing the '2 Mons per Trainer' rule for your side of the Battle. 

If you just Fight with her and one other Sister, however, then no penalties will apply.

Any Sister you do not command/bring to confront the Sand-Goth will remain in the Safe Zone to help defend it and keep it...well, safe for everyone to fallback to if/when needed. Switching will happen at the end of Round in this case to represent the time it takes for one of your Sisters to trade places with another. You still get 2 Free Trainer Actions per Round, and you can sub your regular Actions to use Items as needed (Like if you use 5 Actions, then all five can be used to Use Items without Dice so long as you're Fighting).
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
Reply
Quote:6 Twisted, Cursed Palossands directly in front of you, though only one of them was currently facing forward while the rest were catching up.
2 Palossands that were further back - they were alone, but their were signs of activity and an earlier, recently ended Fight.
2 more Palossands, each on opposite sides of a hole with messy splatters of blood on its edges.

Hmm. A question, for I feel like it matters: Are these 9 Palossand in the back within range of ranged attacks? '9', because minus that one directly facing us. How high is the risk of accidently hitting Equinox with a ranged attack (if at all) if I send her out for distraction while blasting ranged attacks at the remaining 9? Can I do that in the first place?
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]

--Windos is my OTP ❤---

`❤★`°・:*:・。[Image: qt5IPWF.png]。・:*:・゚’★❤`
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(06-14-2025, 08:02 AM)PhantomUnderYourDesk Wrote:
Quote:6 Twisted, Cursed Palossands directly in front of you, though only one of them was currently facing forward while the rest were catching up.
2 Palossands that were further back - they were alone, but their were signs of activity and an earlier, recently ended Fight.
2 more Palossands, each on opposite sides of a hole with messy splatters of blood on its edges.

Hmm. A question, for I feel like it matters: Are these 9 Palossand in the back within range of ranged attacks? '9', because minus that one directly facing us. How high is the risk of accidently hitting Equinox with a ranged attack (if at all) if I send her out for distraction while blasting ranged attacks at the remaining 9? Can I do that in the first place?

Ah, great question. Let me outline how the current Field and Opposition is set up now:

- The Six Palossands are within Range of Melee and Ranged; this is the outer perimeter that was established after the Drone was discovered and repelled. Right now this is what Seddi, Bern, and Co are Facing.

- The Four Palossands further back are NOT within Range of Melee (unless the Mon is BIG or FAST), but can still attempt Mid-To-Long Ranged Attacks with some degree of difficulty. 

Sorry for the confusion here about this!

As for Nox, if you're using Spread you can just....not Target Nox with them. Unless the Move is like Earthquake , where it CAN hit allies, or a Field Effect that targets the current area of combat, you generally don't have to worry about Spread Moves hitting your friends bar some really bad Luck or Confusion/Blindness mucking with your aim. Unlike in real life splash damage discriminates friend from foe rather easily on account of anime/game logic Making It So most of the time!

If you're doing Single Target attacks their is no risk at all of hitting Nox unless either you fuck up really badly with the aim or they fuck up and find themselfs intercepting a Spell on accident, both of which are VERY rare mechanically and IC.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
Reply
(06-14-2025, 07:50 AM)Lord Windos Wrote:
(06-14-2025, 07:25 AM)Spiritmon Wrote:
(06-14-2025, 04:38 AM)Lord Windos Wrote:
(06-14-2025, 03:07 AM)Redstone Wrote: There was a rule that only 2 pokemon could recieve detailed orders at the same time right? Or am I remembering wrong. This would affect what im going to do now

Yes. There are exceptions - like specialized Routines for a Mon to default to, for example -, but Akamu right now can only safely command and direct 2 Pokemon at a time without CHAOS and the chance for misshaps to happen (such as friendly fire or doing the wrong thing). And inviting MORE CHAOS is the last thing you need in the aptly named Chaos Zone you're in.

Windos, quick question: Is Oz capable of fight with her sisters together? And is she capable of command how many of her release Pokemon at the same while she herself is fighting? Just to make sure I not making any mistakes?

Oz can Fight as a Pokemon using Hecate's current Learnset + Spells from her Coven with some added difficulty. She CAN fight with her Sisters. Her Confusion makes the process of giving Orders AND properly fighting with them tougher than usual, but it is doable.

Right now, Oz can still command 2 Pokemon safely without involving herself in a Fight. If she throws herself into the fray in her state (either by actually going in or sticking to Ranged Attacks), though, then either she or the Two Mons she's Fighting with will take a - 1 Dice Penalty to their Pools due the slowly mounting stress and Confusion messing with what normally be a viable (if normally stupidly risky) way of bypassing the '2 Mons per Trainer' rule for your side of the Battle. 

If you just Fight with her and one other Sister, however, then no penalties will apply.

Any Sister you do not command/bring to confront the Sand-Goth will remain in the Safe Zone to help defend it and keep it...well, safe for everyone to fallback to if/when needed. Switching will happen at the end of Round in this case to represent the time it takes for one of your Sisters to trade places with another. You still get 2 Free Trainer Actions per Round, and you can sub your regular Actions to use Items as needed (Like if you use 5 Actions, then all five can be used to Use Items without Dice so long as you're Fighting).

Understood! In that case...Oz will problably going to fight since she is the one with Wide Guard. Oz and Fortuna will problaby stick to fight since we gonna need to set some good defenses like Life Dew and Wide Guard, unless Life Dew is already set. If I set Life Dew NOW when Akumo summon the Rain the it will be upgraded by its power or it is better to use Life Dew after Rain is set?
Kogeki currently ability to active in battles: Anticipation.
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(06-14-2025, 08:52 AM)Spiritmon Wrote: Understood! In that case...Oz will problably going to fight since she is the one with Wide Guard. Oz and Fortuna will problaby stick to fight since we gonna need to set some good defenses like Life Dew and Wide Guard, unless Life Dew is already set. If I set Life Dew NOW when Akumo summon the Rain the it will be upgraded by its power or it is better to use Life Dew after Rain is set?

Either or works in this case.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
Reply
if I summon the rain at all, the required skills and specialties are very underdeveloped for me lolol.

contest and perform make sense thinking about it but it doesnt fare too well for the situation :x
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