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Hehehe.....unlike Ventus and similarly to Valder, Terra is pretty much ENTIRELY geared for Battled and Survival! If the researcher is a Stone Wall, and Valder is a Glass Missile Launcher, then Terra is a Sherman Tank!
Slow a molasis and dumb as a box of rocks as a trade off (at least when it comes to social ettique and most book smarts), but he usually doesn't care about that, and it has a side benefit of more or less neutering Paralysis for him, since it hardly trips him or his Pokémon up. Of course, against Electro Ball spam, that bite him right in the arse! Sleep/Confusion/In Love are an MUCH greater pain too, and its borderline impossible to do diplomacy against ANYONE unless they want to entertain him without a roll, so that is not so good. Still, he does what I want him to: be great at fighting, simple and uncomplicated for me and others to deal with, and just a curious bloak that is trying to do his best to protect his charges/friends and figure out what to do with himself in Cheshire....
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
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06-23-2018, 03:19 PM
(This post was last modified: 06-23-2018, 03:26 PM by PhantomUnderYourDesk.)
Ah... Everyone's super-powerful in battle and I'm here like.......whatever. Combining things in battle to compensate weaknesses and activities outside of battling are my speciality. Now I also feel like our battle will turn out much different from the one against Nathan. MUCH. I'm looking forward to it a little more now...
'Dumb as a box of rocks' sounds mean, that poor guy. :C If social ettiquette is a problem, Shiva is there to aid respectfully as she grew up to be polite and stuff. *the feeling of UNCOMMON friendship increases*
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Whew. Terra has some scary stats. I see Windos has taken my advice on compensating for low Attribute scores to heart.
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06-23-2018, 03:33 PM
(This post was last modified: 06-23-2018, 03:34 PM by Lord Windos.)
(06-23-2018, 03:20 PM)Dragonstrike Wrote: Whew. Terra has some scary stats. I see Windos has taken my advice on compensating for low Attribute scores to heart.
Not only have I took it to heart, but I etched that advice right into it! Going to focus on leveling up my Specialties to make him a bit more fleshed out in the future, so those Attributes aren't the end of Terra, but only the beginning!
If you think his stats are scary or impressive enough, though......hehehehehe.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
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(06-23-2018, 11:23 AM)Lord Windos Wrote: (06-23-2018, 06:25 AM)Dragonstrike Wrote: (06-23-2018, 03:44 AM)Lord Windos Wrote: Hey guys, I did some data crunching about STR vs Lift Capacity (kg) and DEX vs Speed (kmph) , partially out of curiosity, partially because I was bored, and came to some pretty....interesting conclusions, though admittedly the accuracy of them is a bit janky. Anyone interested in seeing and/or hearing about the result?
Lengthy explanation or not, I'm interested in hearing this.
(06-23-2018, 09:10 AM)Spiritmon Wrote: But I am. What is the facts you discover my friend?
Sorry it took so long to getting to this, but let me now begin my lecture: On how STR and DEX affect Lifting and Land Speed Capacity!
To preface this, the methods and data I used are not totally accurate, due to their essentially being no defined value for 0 STR or DEX, and that the generated data for either category, while liner with and close to, are not necessary perfectly so with the presented values listed in the book from 1 - 10. More on these details later!
Okay, now on to the juicy bits!
How much can you lift, brah?
Let's start of strong (he he) and talk about how much STR influence Weight Lifting Capacity!
When I looked up that table on a whim to see if I could detect a pattern, I pretty soon found out that, while their are a few internal consistencies (Like their being a 10 fold increase between out right double a given STR Value Vs Lift), the data points between the given values have....uneven or consistent increases. Can't make a reasonable guess when the data is unreasonable, so...
….Since that was the case, I decided that the right course of action was to generate a Curve Graph with the data ( with the Points in STR being the X Values and the Lift Capacity (in kg) being the y values), with them being ordered from 1 - 10. I then calculated the Slope and Y intercept for the graph, which I then used to generate an equation that would give me a given y value (Lift) for a corresponding x value (STR). I THEN calculated the Percent Error for the graph, using the value I generated by inputing 10 STR into my equation. As a final bonus, I also decided to add a way for a value for what the mass would be in lbs to be automatically generated along side the output for kgs
The final equation and results: y = 72.12x - 86.67 , and % Error of 6.76 .
Calculated Value for Lift (Y) for 10 STR: ~634 kg
Actual Value: 680 kg
The obvious flaw in this equation is that if you input 0 as a value, you end up getting NEGATIVE lift capacity, which either means you are dealing with negative mass or acceleration at some point (Since Lifting weight essentially boils down to a F = ma ), both of which are impossible and....interesting. If an object has a - mass, that object will exponentally accelerate towards a object with Positive mass, which is both impossible for any good number of reasons AND a quick way to reach realitivistic speeds, and if an object has negative acceleration, that either means an object or force just ceases to exist past a threshold (since less that 0 means less than not moving at ALL, which is logical nothing), or that an object gets 'stiller' towards a given value of - acceleration, which has some rather interesting consequences (either it makes an object harder or impossible to move without applying a great and pos. accel to it, or it would end up 'frozen' at a given - accel value at a given point in space-time) and both are impossible as we know it.
The other flaw is that the data falls just about the p < .05 cut off point used in traditional statistics, which means this data is not seen as being 'a significant change' or totally accurate with the actual data points.
Still, the % Error is low enough that this can be reasonable ignored, and all non-zero values for X given a positive y-value that is 'close' to the actual values, so a approx. Lift value for a given STR value can still be calculated with some confidence.
Now, why did I do all this dry and tedious calcs, you may ask? Why, I wanted to see how much a Pokémon could lift beyond 10 STR, of course! 'Wait, that's impossible. No Pokémon except for Legendaries or ones with BS Plot Devices/Surprises can do that,' you might say! Wrong! Their are currently two methods that exist for a given Pokémon to go PAST what is capable of being lifted with 10 STR, and they are the following: Possessing the Ability Huge/Pure Power, and using the move Strength. Each double how much a Pokémon can Lift at a given STR, so this can lead to....interesting conclusions.
Let's go with one of the most extreme and probable example that could happen in the campaign: A Huge Power Azumarill that knows Strength AND Belly Drum (Oh look, another move that Shiva could tutor her Fae Mouse!), and with a Trainer that has 6 STR due to having the right Badges. At 6 STR, Diggersby is already capable of a Lift Capacity = 12 STR, or ~779 kg (1716 lbs) due to Huge Power, but if they use B.D. that jumps straight up to 18, or ~ 1211 kg (2670 lbs). Now, factor in them using Strength (which DOES stack with Huge/Pure Power), and that value jumps to a staggering max possible Lift Capacity of 39 STR, or 2726 kg (6009 lbs).
For comparison, that is about 2000 lbs heavier than most modern automobiles on the market today, and if any of that Lift Capacity transfer into Pulling or Crushing Strength, then its no hyperbole to say that a fully roided bunny rabbit could probally toss around cars like tennis balls, probably tear through reinforced steel, or at least make a solid effort at do either/both. Only other Pokémon with Huge/Pure Power with/without Strength OR a Legendary (which probably has a Lift Capacity independent of its STR) could match those values, making a simple Azumarill THE strongest normal Pokémon in the world if set up right.
Monty Python was right to instill a deep fear into bunny wabbits, with results like these!
Next post, I'll be discussing the calcs for DEX, so stay tunned mates!
(06-23-2018, 11:49 AM)Lord Windos Wrote: (06-23-2018, 11:34 AM)Dragonstrike Wrote: And now you see why...
a) Attributes cannot be reduced to 0 or less in the base rules
b) Team Rocket stole the Creshire League's Strength HM shortly before disbanding

Ah, look at you, throwing science and statistics at us like it's nothing. Definitely looking forward to seeing what you came up with for Dex.
I would like to point out one potential error in the reasoning, however. Double Lifting Capacity/Movement speed isn't necessarily equivalent to having Double the Strength/Dex. For example, 1 Strength is 18 kg, while 2 is 45 kg. If we want to show off a more extreme case, 5 Strength is 650 kg, while 10 is 1500 kg.
While I don't speak often of it, I AM studying to get my double major in biology and chemistry. Learning Physic and Stastics is all a part of the process, really!
Yeap, that was a problem too, but I thought I alluded to it obviously enough, so whoops on that assumption!
Lightspeed, Captain!
DEX calc process are pretty much the same as STR, only you are working with a small range due to the numbers being smaller, and the Percent Error is twice as high as it was with the STR vs Lift Curve. Its also more simple too, since their is no ability in Pokerole that doubles Land Speed, but their ARE two Moves that do: Quick Attack and Extreme Speed, which double and triple Land Speed respectively.
The Extreme Scenario for THAT would be a Steadfast Lucario that knows Extreme Speed, Agility, is Flitched (For the + 1 Speed Boost that stacks with Agility), and is used by a character with 6 DEX due to Badges. Without boosts, a Lucario is already moving at a Land Speed of 18 DEX, or ~267 kmph (166 mph), which is already pretty bracing. Factoring in ALL the DEX boost, though, and you get a max Land Speed of 27 DEX, or 413 kmph (256 mph).
That means that while the jackle is using the move, he's moving at speeds that EXCEED the max speed of the average race car ( ~190-200 mph), which for normal squishies without the proper protections would generate G-Forces that would either cripple or kill them outright. Since Pokémon are made of sterner stuff AND they are a tough Fighting/Steel type to boot, though, its highly probably they can handle such speeds for short bursts just fine! The only other possible regular Pokemon that could outspeed it could be Inflagetah IF Acceleration had the cool gimmick of doubling Land Speed instead or/on top of giving extra damage to priority moves, which would be.....ludicrous speeds at that point. Talk about real speed demons, eh!
Sorry the delay in answear the post mate! Its indeed a interesting data. In real world, a azumarill would be a strong thing to be reconized. If a such pokemon would have such physical strengh, imagined a legendary pokemon.
And if Lucario would be capable of reach such speed, imagined other pokemon with even more speed.
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Never really gave me your opinion on Terra, @ Dragonstrike and @ Spiritmon , mates! Unless you are waiting to get to know him better before making an assessment, that is, in which case I can wait!
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(06-23-2018, 05:47 PM)Lord Windos Wrote: Never really gave me your opinion on Terra, @Dragonstrike and @Spiritmon , mates! Unless you are waiting to get to know him better before making an assessment, that is, in which case I can wait!
Well, I cant make a complete solid opinion now my friend since we just meet him now. I need a more time to make a more complete opinion. But so far, its a nice character to interact with.
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06-23-2018, 06:48 PM
(This post was last modified: 06-23-2018, 06:48 PM by Dragonstrike.)
(06-23-2018, 03:10 PM)Lord Windos Wrote: Slow a molasis and dumb as a box of rocks as a trade off (at least when it comes to social ettique and most book smarts), but he usually doesn't care about that, and it has a side benefit of more or less neutering Paralysis for him, since it hardly trips him or his Pokémon up. Of course, against Electro Ball spam, that bite him right in the arse! Sleep/Confusion/In Love are an MUCH greater pain too, and its borderline impossible to do diplomacy against ANYONE unless they want to entertain him without a roll, so that is not so good. Still, he does what I want him to: be great at fighting, simple and uncomplicated for me and others to deal with, and just a curious bloak that is trying to do his best to protect his charges/friends and figure out what to do with himself in Cheshire....
Be very glad I didn't decide to bring any of my Confuse Ray users. No promises next time, though!
As for my opinions on Terra's character...liking him so far, but still want to see a little more of himbbefore really making any judgements concerning him.
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06-24-2018, 10:25 AM
(This post was last modified: 06-24-2018, 10:27 AM by Spiritmon.)
Hey everyone good morning! I gonna be offline today. We gonna make a barbecue so I will not be online. Any problem just sent me a message.
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(06-24-2018, 10:25 AM)Spiritmon Wrote: Hey everyone good morning! I gonna be offline today. We gonna make a barbecue so I will not be online. Any problem just sent me a message.
Now you're making me hungry. Have fuuuuun!
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