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[Meta Thread] Pokerole Mystery Dungeon: Primal Shadows
(10-18-2021, 03:06 PM)Dragonstrike Wrote:
(10-18-2021, 02:18 PM)Lord Windos Wrote: Yeah, I know that. I was just using the term figuratively in this case! Though if I REALLY wanted to I could just make her go Primal by saying so (unless I read the rules wrong, which is a possibility), but that doesn't really serve me much mechanical benefit right now with just 2 Instinct and a few Tiny Revivers scattered around the group. Curious to see HOW it would affect Pyra, though, considering she has complete amnesia and doesn't really care about her past humanity. Losing all her Logic is not going to be taking away a lot of 'herself' unless her alien and demonic mindset and current personality somehow counts as being 'Logical' / 'human' , or you outright rule her character destruction as a consequence.

Based on the roleplay so far, I'd say this counts as an extremely distressing situation for Pyra, so I'd say you could manually trigger the Primal State while conscious if you wished.  Just keep in mind it requires both increasing your Primal to 1 (the only consequence at this point in time.  They get steeper as Primal gets higher, though) after the battle and doing appropriate more feral roleplay after it's been activated (until the battle is over/you're safe).

Of course, doing this at the very start of the battle might not be the best strategic advantage for obvious reasons.  You also can't trigger the Primal State again while it's still active, and you lose a Will Point if you faint during the Primal State, so keep that in mind too.  There may also be some...other things that happen when the Primal State is triggered/wears off at my discretion, but those'll be a surprise.

Logic is definitely tied to being able to remember you're human, as well as any goals/missions/details that were learned during that time (such as information on the Plates and Shadow Pokemon).  If you ever hit 0 Logic, you can't remember you were once human at all, nor any memories/details associated with that time, and the book rules that as a complete loss of the character.  If you can't remember your original mission, then you can't exactly complete it, after all.  That doesn't necessarily mean the character isn't still salvageable, but you'd probably need a replacement character until if/when your main character's Logic is restored to greater than 0 if that's possible (if you reach 0 Logic because of a really high Primal stat, though, they're probably too far gone for that).

Ah, I need DM permission for intention Primal Triggers. Well, that takes a burden off me, unless I somehow manage to get Pyra into that level of distress again (not something I aim to do). Like I said, I'm not going to trigger Primal State, since it serves no benefit to Pyra right now. MAYBE if the battle goes entirely tits up I'll press it after she Faints w/o Revivers, but that's a pretty big if considering she's working an uphill battle against a mob of Fighting types.

To be frank Dragonstrike, if Pyra can't be controlled by me at all at 0 Logic OR she's essentially erased at that threshold, I'm liable to abandon the game until she is useable or a compromise is reached about what I can do with her at 0 Logic. I like playing as Pyra no matter the consequences, but having that hard fail state with a character that was (and still is) essentially a highly impressionable blank slate building her personality off her Pokemon/demon Instincts is not ideal. I'm not asking for her to have her memories (well, new memories) or remembering her Purposes at that point, but I'd still like the opportunity to RP as what is essentially a feralized human and see how that pans out with the group before I made any decisions to make a new character to temp/perm replace her. Heck, if I can just have her create/develop new memories as Feral!Pyra and the group can teach her 'right' the 2nd go around, then it'd probably solve a lot of interdynamic problems and make her and everyone happy in the process. Unless she's just completely unable to be civil like Native/Non Human Civilized Pokemon and you make her run off into the Wilds via DM fait, in which case I'm wondering why that has to be the case.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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(10-18-2021, 03:30 PM)Lord Windos Wrote: To be frank Dragonstrike, if Pyra can't be controlled by me at all at 0 Logic OR she's essentially erased at that threshold, I'm liable to abandon the game until she is useable or a compromise is reached about what I can do with her at 0 Logic. I like playing as Pyra no matter the consequences, but having that hard fail state with a character that was (and still is) essentially a highly impressionable blank slate building her personality off her Pokemon/demon Instincts is not ideal. I'm not asking for her to have her memories (well, new memories) or remembering her Purposes at that point, but I'd still like the opportunity to RP as what is essentially a feralized human and see how that pans out with the group before I made any decisions to make a new character to temp/perm replace her. Heck, if I can just have her create/develop new memories as Feral!Pyra and the group can teach her 'right' the 2nd go around, then it'd probably solve a lot of interdynamic problems and make her and everyone happy in the process. Unless she's just completely unable to be civil like Native/Non Human Civilized Pokemon and you make her run off into the Wilds via DM fait, in which case I'm wondering why that has to be the case.

Well, we can cross that bridge if and when we get there.  I don't think this battle will make it relevant now, but maybe a future one will.
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Yikes, I forgot that the meta thread existed. Yeah, Daxter's still angry about what happened earlier.
I'm no one special. Also, here's a pupper pic:
[Image: image0.jpg]
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Just waiting on @Spiritmon to post orders for the round before I can start rolling some dice when I'm free.
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Sorry! Gonna make my post soon
Kogeki currently ability to active in battles: Anticipation.
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Also Dragonstrike, you forgot Kogeki ability. Again. I think I will need to get enough XP to unlock Prankster ability because every battle you forgot that ability.
Kogeki currently ability to active in battles: Anticipation.
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(10-20-2021, 04:26 PM)Spiritmon Wrote: Also Dragonstrike, you forgot Kogeki ability. Again. I think I will need to get enough XP to unlock Prankster ability because every battle you forgot that ability.

Doh.  You're right.  And you know what?

It was relevant this time.  Kogeki shudders in Anticipation as Machamp strides forwards.

I'll hold off on posting for a little bit in case that changes anything. I've added both Pyra's Intimidate and Kogeki's Anticipation to the end of the last post I made in the game thread.
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(10-20-2021, 04:33 PM)Dragonstrike Wrote:
(10-20-2021, 04:26 PM)Spiritmon Wrote: Also Dragonstrike, you forgot Kogeki ability. Again. I think I will need to get enough XP to unlock Prankster ability because every battle you forgot that ability.

Doh.  You're right.  And you know what?

It was relevant this time.  Kogeki shudders in Anticipation as Machamp strides forwards.

I'll hold off on posting for a little bit in case that changes anything.  I've added both Pyra's Intimidate and Kogeki's Anticipation to the end of the last post I made in the game thread.

For now, it is not necessary. I keep the orders as I write before. Ready to start the battle.
Kogeki currently ability to active in battles: Anticipation.
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Quote:
"Yes, Marcus!  You thought it was Machamp, but it was me!  Zoroark! AHAHAHA!"
(...)

"So, you're going to confront me directly?"
Zoroark smirks.  "Of course.  I can't hit you with my most interesting move without getting closer."
"Then get as close you like!  You can bet that I'll be ready for it!"
"With pleasure."


I see someone is drinking deeply from the JOJO meme. Now I'm imagining that Pyra has an utterly MENACING aura, ESPECIALLY after she 'OHKOed' a Zorua from sheer TERROR! So far, so awesome!

On another note, totally didn't expect SURPRISE ZOROARK, but I suppose that was the point behind the Encounter, eh? Also makes more sense WHY 'Machamp' was very interested in the Dread Plate, so that was a nice bit of foreshadowing, he he he!

In regards to our plans: Hoopa, Kee, and Karen are the ones that are in the best position to try and free Machamp, who seems to be trapped in Darkness in the cart. Judging by how the 'force' hold him has diminished over time due to his Actions, maybe those three can help spring him earlier by attacking the Darkness too? Of course there is the chance it just damages Machamp or doesn't work, so you mates have to weigh the risk of doing that.

For Pyra, however, she's going to be gunning straight for Zoroark now that she KNOWS they're a Shadow Pokemon, and nothing is going to be getting in her way unless they want to get STOMPED. A few questions/things to say before I make a plan, however:
- Based on Phantom's comment about Healing Item use, would that also extend to freely switching Held Items at the end of a given Set off Actions/The Round?
- Can Intimidation/Tough Checks against Foes be used like an Action? Like, say for example, Pyra uses a Attack, THEN tries to MENACE a opponent even more?
- FYI: Pyra has two Tiny Reviver, and one Oran Berry that Kogeki gave her before descending the Stairs. She'll auto use the Revivers if need be, but the Oran Berry may go unused unless I specifically say so later.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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We now discover we have a Jojo fan in the forums heh. It's not bad because I also a fan.

Didn't expect to our group face Zoroark. Amazing surprise. Truly.

Let me...Zorua C and E are flesh but have their drops of defense. And Zorua B have their drop of defense along their with 1/4 of HP.

We need destroy the remaining minions right away, or at least make sure they are beat. They will wear down us and Zoroark will destroy us. I think I shall use Quick Attack to finish off the most wounded Zorua to give everyone the chance to use they're multi target moves.
Kogeki currently ability to active in battles: Anticipation.
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