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09-23-2023, 06:38 AM
(This post was last modified: 09-23-2023, 07:24 AM by Spiritmon.)
Okay. I THINK I now have a idea about what to do. Gonna make my post.
Edit: Done. If anyone is wondering what Kogeki chant words mean, here a rough translation:
The blessings of the sea
The blessings of the sands
And the blessings of the storms
Hear my call
By my blade gods will fall
Oh deity of Love and Hatred. Oh deity of the storms
Grant my blade the power to destroy the one who rule the land!
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A quick question though @ Dragonstrike, I imagine Keldeo stay behind to help the others in fight G-Sandaconda correct?
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(09-23-2023, 06:53 AM)Spiritmon Wrote: A quick question though Dragonstrike, I imagine Keldeo stay behind to help the others in fight G-Sandaconda correct?
He did, yes.
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(09-21-2023, 03:49 PM)Dragonstrike Wrote: (09-21-2023, 01:17 PM)PhantomUnderYourDesk Wrote: Also, one question Dragonstrike: Will we, at some point, actually visit or have some MysteryDungeon with more than one Floor? I've noticed that every one we've treepassed by now had 'only' one, and that there had been no chance for Kee's Ability - Pick-Up, for a free randomized Item each time we enter a new Floor - to come into effect. I'm actually curious what loot he'll find and what the odds are to find something unique or special. And, what you'll make of/come up with for some really big MysteryDungeons with 50+ or 99 Floors - I always happen to like these in the PMD games, for the huge exploration factor and challenge they bring. (That includes some on Zero Island that also make you start at Lv.1 and restrict any Items to bring along. They're a nightmare unless you're both very lucky and know exactly what you're doing, but incredibly rewarding to pass through.)
I am planning to have bigger dungeons starting in the next chapter. Chapter 1 was mostly single floor, single section dungeons ending with a chapter 2 size dungeon. Chapter 2 was a bunch of 1 floor, two part dungeons featuring mini-boss encounters and the introduction to facing Legendaries, plus the introduction of the larger PMD world to the story. Chapter 3 I want to be a bit bigger in scope and have you guys split up a little more to get more done simultaneously, and smaller groups of players should hopefully mean we can progress through dungeons faster, which should mean I can start making them bigger.
Mega dungeons are a concept I'd like to explore closer to the end of the campaign since they're usually an optional endgame activity, and I've been brainstorming unique mechanics for them because I sure as heck am not going to run one of those like a normal dungeon, lol. Trying to do it that way sounds like a nightmare in and of itself.
Ohh, that sounds good, all of it! Especially the splitting-up part to do one's own explorations on a smaller scale - a good opportunity to do some explorations and gather loot; and I'd kinda wish to bond a little that Salandit that joined us at some point.
Granted, handling a 50+Floor Dungeon like any other MDs we've traveled through by now sounds...far from a good idea and more of a hassle, given how long it usually takes us to traverse just one Floor. Either way, I DO want to give such a MegaDungeon a try at some point at the end/near the end of the campaign, even if it's 'just' optimal, and I AM looking forward to what you'll come up for these! ( ÒωÓ)و☆
(09-22-2023, 08:06 AM)Lord Windos Wrote: Mates, since I'm not seeing much discussion about HOW we're going to fight the boss in terms of basic Plans, allow me to put forward my plan of Actions at least.
1. Get behind Cover: that'll take an Action all of it's, and the sooner she in relative safety the less likely she'll end up Smacked Down too early.
2. Dragon Rage them, 'cause I think this is the only Move that Platina can use that could maybe deal PD Damage to his Wind Barrier or just pierce it. She's a natural Pokemon, so she doesn't really have the same options to fight a boss like Lando.
3. Social Roll to try and aggro Lando with a Tough Roll. If it works, then he's targeting someone that otherwise wouldn't do much much to him, and if it doesn't then she didn't loss much overall in terms of Action economy.
That's pretty much it on my end. What do you think, and what are your plans, mates?
Yeah, I'm sorry for that and only being able to get to that now, dear... I've still got some stuff and paper work that need my attention when I'm home from work, but at least pls allow me to get back to it all now:
No objections at all for your plan of Actions, so feel free to go with it!~ Dragon Rage sounds especially good, mostly for the set damage it deals. Or may deal, if it doesn't get nullified by that sand-and-shadow veil of Lando. But even then, it may deal set damage to that veil itself.
As for my own plan of Actions: Kee's not especally the type of guy to take cover (with exceptions), so the first action's goint to be an attempts to clash via Snarl - not Headbutt this time due to the reduced Strength from Lando's Intimidate. Second Action's going to be dealing set damage via the Blast Wand picked up earlier, both for the set damage and again because of the reduced Strength. Man, it's times like this where I wish for Kee to know some cool other STAB-Dark Type move - Snarl is the only one he gets though as a Zigzagoon. However, Galarian Linoone does get freaking Night Slash upon evolving/at Lv.1, so that's going to be something to behold once we get a chance to evolve, hehe.
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--Windos is my OTP ❤---
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Would like a little clarification, @ Spiritmon. Not quite sure how you're intending to use each move. How you utilize the tools available to you, what everyone else is doing, and what Landorus is doing atm are all possible factors in determining if anyone in particular is drawing aggro.
As an example, think back to the Tornadus fight, where Kogeki was on the Therian's back after making two contact attacks in rapid succession (I thought that was a really cool visual when you described that). He immediately shifted his attention to getting Kogeki off of his back, meaning Kogeki had the aggro at that exact moment.
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(09-24-2023, 09:23 AM)Dragonstrike Wrote: Would like a little clarification, @Spiritmon. Not quite sure how you're intending to use each move. How you utilize the tools available to you, what everyone else is doing, and what Landorus is doing atm are all possible factors in determining if anyone in particular is drawing aggro.
As an example, think back to the Tornadus fight, where Kogeki was on the Therian's back after making two contact attacks in rapid succession (I thought that was a really cool visual when you described that). He immediately shifted his attention to getting Kogeki off of his back, meaning Kogeki had the aggro at that exact moment.
I think it would be more or less like a flea trying to get the attention of a person. You know those fleas who fly around your face, and you try to kill it, or even use your hands to try to take away the annoying bug? It would more or less what Kogeki is doing. Trying to act like a quick flea around Landorus face, using his speed and priority moves to act as a way to distract Landorus.
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09-24-2023, 03:15 PM
(This post was last modified: 09-24-2023, 03:30 PM by Dragonstrike.)
(09-24-2023, 03:08 PM)Spiritmon Wrote: (09-24-2023, 09:23 AM)Dragonstrike Wrote: Would like a little clarification, @Spiritmon. Not quite sure how you're intending to use each move. How you utilize the tools available to you, what everyone else is doing, and what Landorus is doing atm are all possible factors in determining if anyone in particular is drawing aggro.
As an example, think back to the Tornadus fight, where Kogeki was on the Therian's back after making two contact attacks in rapid succession (I thought that was a really cool visual when you described that). He immediately shifted his attention to getting Kogeki off of his back, meaning Kogeki had the aggro at that exact moment.
I think it would be more or less like a flea trying to get the attention of a person. You know those fleas who fly around your face, and you try to kill it, or even use your hands to try to take away the annoying bug? It would more or less what Kogeki is doing. Trying to act like a quick flea around Landorus face, using his speed and priority moves to act as a way to distract Landorus.
Okay, so you want to attack him with a bunch of small attacks then is the impression I'm getting from that. If you want to try and be annoying, you'll have to actually bother him instead of just running circles around him without actually making contact. Gotta grab his attention first before you can try and do anything with it.
If you want to do something cool and unconventional with your moves, that's fine, but I'd also like for you to describe how you think it'll help you accomplish what you want to do. Again, I don't want to say no to cool ideas, but having a good basis for those ideas helps a lot in determining how to actually implement them.
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(09-24-2023, 03:15 PM)Dragonstrike Wrote: (09-24-2023, 03:08 PM)Spiritmon Wrote: (09-24-2023, 09:23 AM)Dragonstrike Wrote: Would like a little clarification, @Spiritmon. Not quite sure how you're intending to use each move. How you utilize the tools available to you, what everyone else is doing, and what Landorus is doing atm are all possible factors in determining if anyone in particular is drawing aggro.
As an example, think back to the Tornadus fight, where Kogeki was on the Therian's back after making two contact attacks in rapid succession (I thought that was a really cool visual when you described that). He immediately shifted his attention to getting Kogeki off of his back, meaning Kogeki had the aggro at that exact moment.
I think it would be more or less like a flea trying to get the attention of a person. You know those fleas who fly around your face, and you try to kill it, or even use your hands to try to take away the annoying bug? It would more or less what Kogeki is doing. Trying to act like a quick flea around Landorus face, using his speed and priority moves to act as a way to distract Landorus.
Okay, so you want to attack him with a bunch of small attacks then is the impression I'm getting from that. If you want to try and be annoying, you'll have to actually bother him instead of just running circles around him without actually making contact. Gotta grab his attention first before you can try and do anything with it.
If you want to do something cool and unconventional with your moves, that's fine, but I'd also like for you to describe how you think it'll help you accomplish what you want to do. Again, I don't want to say no to cool ideas, but having a good basis for those ideas helps a lot in determining how to actually implement them.
Hm, gonna change my approach then. I will edit my post later, just need to do a few things with my grandma. Gonna go to the bank with her. When I return I will edit things.
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(09-24-2023, 03:15 PM)Dragonstrike Wrote: (09-24-2023, 03:08 PM)Spiritmon Wrote: (09-24-2023, 09:23 AM)Dragonstrike Wrote: Would like a little clarification, @Spiritmon. Not quite sure how you're intending to use each move. How you utilize the tools available to you, what everyone else is doing, and what Landorus is doing atm are all possible factors in determining if anyone in particular is drawing aggro.
As an example, think back to the Tornadus fight, where Kogeki was on the Therian's back after making two contact attacks in rapid succession (I thought that was a really cool visual when you described that). He immediately shifted his attention to getting Kogeki off of his back, meaning Kogeki had the aggro at that exact moment.
I think it would be more or less like a flea trying to get the attention of a person. You know those fleas who fly around your face, and you try to kill it, or even use your hands to try to take away the annoying bug? It would more or less what Kogeki is doing. Trying to act like a quick flea around Landorus face, using his speed and priority moves to act as a way to distract Landorus.
Okay, so you want to attack him with a bunch of small attacks then is the impression I'm getting from that. If you want to try and be annoying, you'll have to actually bother him instead of just running circles around him without actually making contact. Gotta grab his attention first before you can try and do anything with it.
If you want to do something cool and unconventional with your moves, that's fine, but I'd also like for you to describe how you think it'll help you accomplish what you want to do. Again, I don't want to say no to cool ideas, but having a good basis for those ideas helps a lot in determining how to actually implement them.
Try to be annoying? Like...shouting insults or something? Hmm...
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Aaaaaand done. Changed my post just a bit @ Dragonstrike. Is this enough to keep this attention? And what roll will be used along with the attack/damage rolls?
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