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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
And I will await very much expect to that. Next time it will be a battle until the very end. 6x6. In the meantime it maybe was after we beat the Skull Ruins and Claydol, and perhaps Ralts will be already a complete evolved Gallade or Gardevoir. Dont expect too Typhon (or Tynamo) be defeated so easily for a Flying type too! He will be evolved as a strong looking Eelektross.

No need to worry. Perhaps the situation may change a bit since Ralts before devolved look a little...comfortable with Viktor presence, despite he dont like Ghosts. Even if Nathan and Heart dont go along very well and dont like much each, this doesnt mean their pokemons cant get along as friends. At least is what I think. And Viktor seems to like a bit Nathan.

Yeah, but Nathan have a little more dexterity, witch is something who can changes the fact of the battle since he can use more uses. At least the ones focus in canalize or range distante such is Psychic or flamethower. But Heart more balance between the stats of Brawl and Canalize, witch might rival a bit in battle. Yeah, it might be a very tough battle. And in terms of pokemon typing and moves, Nathan have some interesting options: Dark (Calam), Fire/Psychic (Orthros), Psychic/Fairy (Ralts), Bug/Flying (Combee) , Fire (Switfire), Fire or Fire/Flying (Charmeleon, problably Charizard), Water/Psychic (Starmie), Water/Psychic (Solomon), Flying/Normal (Unfezant), Bug/Eletric (Galvantula). The typing of the team would be more or less like this:

Dark: Calam
Fire: Orthros, Switfire, Charmeleon or maybe Charizard
Psychic: Orthros, Ralts, Starmie and Solomon
Fairy: Ralts
Flying: Combee and maybe Charizard
Bug: Combee and Galvantula
Eletric: Galvantula
Water: Starmie and Solomon

Number of weakness of the team: Bug, Fighting and Fairy from Calam. Dark, Water, Ghost, Ground, Rock against Orthros. Water, Ground and Rock against Charmeleon and Switfire. Poison, Steel and Ghost against Ralts. Eletric, Grass and Dark against Starmie and Solomon. Eletric, Flying, Ice, Rock and Fire against Combee. Fire and Rock against Galvantula. Eletric, Ice and Rock against Unfezant. Thats give a total of....15 weakness in total. 27 if you count the reapeted typing weakness in each pokemon. But your team ways to counter the weakness with many attacking moves such as tailwing from Combee, stick web from Galvantula, hypnosis from Ralts, Swifire inferno along with other moves. In Nathan case typing weakness mean nothing much.

Along with my team I have Fire/Fighting (Rose), Water/Ground (Earthpower Gustav), Grass/Ghost (Viktor), Dragon (Koa), Poison (Caesar), Steel/Rock (Percival), Eletric (Typhon), Bug/Flying (Scyther), and problably Steel/Psychic with Beldum. With weakness there is Water, Psychic, Flying and Ground from Rose. Grass against Gustav. Fire, Ice, Flying, Ghost and Dark against Viktor. Ice, Dragon and Fairy against Koa. Psychic and Ground against Nidorino. Water, Fighting and Ground against Percival. No weakness of typing against Typhon. Fire, Ice, Rock, Eletric and Flying against Scyther. Fire, Ground, Dark and Ghost against Beldum. 14 Weakness in total if I correct, and 28 In total. More or less the same quantity of weakness of Nathan, with 1 to more in the quantity of weakness. It would be more or less like this:

Fire: Rose
Water: Gustav and Netune
Grass: Viktor
Eletric: Typhon
Dragon: Koa
Fighting: Rose
Flying: Scyther
Bug: Scyther
Ground: Gustav
Ghost: Viktor
Poison: Caesar
Steel: Percival and Beldum
Rock: Percival
Psychic: Beldum

Heart team have some advantage thanks to ability of Gustav in use Mega Launcher and his movepool with Aura/Pulse Moves, witch is a powerfull combination. Along with Viktor healing abilities, Percival resistance to many types and cause a good damage and defencive move such as Protec, Caesar powefull many typing moves, Koa for be pure dragon to resist the comon types such as Fire, Water, Grass and Eletric, and Rose access to powerfull moves as Flare Blitz and Close Combat with Black Belt. Beldum and Scyther would problably be out of the list because the first didnt born yet and Scyther behavior. So in this case the result of the battle would be 51% to 49% to Nathan side because of my team have more reapetead typing weakness. At least from what I could see. 

This post take more time to be made and is gigantic. Sorry for that Iron^^"
Kogeki currently ability to active in battles: Anticipation.
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Typing just doesn't mean as much in general if you have sufficiently large damage pools and high enough defenses. Or the moves have just enough utility to make them worth using regardless of type (like Inferno's Burn chance or Electroweb's Dex drop)

I'll say that the scariest pokemon are ones that have a good synergy with a strategy of some kind (Grid and Calam), ones with many different options for how they attack and support (Gallade is going to fill this niche nicely), and ones that are incredibly difficult to wear down without losing 2 or 3 pokemon in the process at least (Solomon and Mamo kinda fit, but Aspis is a FAR better example here. Monsters like Milotic and other pokemon with 20+ base HP also easily fit here)
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Yeah. The battle against Unfezant and Tynamo show that. He was defeated by a Flying move, regardless about be a Eletric-type. Man, fight against Nathan shall be tough. No kidding. But Heart its not a soft shell too. No anymore at least.
Kogeki currently ability to active in battles: Anticipation.
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(02-23-2018, 08:10 AM)Spiritmon Wrote: Yeah. The battle against Unfezant and Tynamo show that. He was defeated by a Flying move, regardless about be a Eletric-type. Man, fight against Nathan shall be tough. No kidding. But Heart its not a soft shell too. No anymore at least.

Ironically, that Electric type is what allowed Masq to remove both Tynamo and Axew from the battle simultaneously without fainting either of them nor needing to hold back Tongue

Heart never really was after he started accumulating more exp.  Yeah, battling Nathan usually means it's going to be a tough battle, but beating him is definitely doable.
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Yeah. This only how much strong Nathan pokemons really is. And why some people is reluntant to fight against him. I kinda think sometimes when Nathan become some kinda of Mega Evolution user when he get the Mega stones of Delta Houndoom and Gallade/Gardevoir.

Like I say, its perhaps 50% to 50% for both to win.
Kogeki currently ability to active in battles: Anticipation.
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(02-23-2018, 09:54 AM)Spiritmon Wrote: Yeah. This only how much strong Nathan pokemons really is. And why some people is reluntant to fight against him. I kinda think sometimes when Nathan become some kinda of Mega Evolution user when he get the Mega stones of Delta Houndoom and Gallade/Gardevoir.

That's more to do with the strategies he uses than anything else.  Grid's a Dex based nuisance, Calam's crit city, Gallade is gonna be super versatile with several ways to recover HP, Masq and Porygon-Z are extra strong, Swiftfire hits hard and/or fast with a bit of passive damage thrown in, Orthros is...Orthros, Starmie hits like a star shaped truck...and that's only 8 of Nathan's 17 different pokemon (though Beldum and Forthright still need a lot of work before they're more usable in a 'serious' battle).

Well, and there's also character stuff, but I've been toning things down for the most part, so that really shouldn't be much of an issue, among other topics.

And ooh boy, am I looking forward to the eventual mega evolution stuff when that comes up.  Gallade, Orthros, and Calam are going to be beasts.  Megazard Y would be cool to have too, I guess.  Megagross...would be nice, but I'm not sure if Nathan will bond enough with Beldum for that to be possible in the campaign.

3 mega stones is a lot already though.  Galladeite and Absolite were on my original wish list because those were two I knew I wanted to use right from the start, and Delta Houndoominite is something I've wanted since getting Orthros and encountering that Mega Delta Houndoom (real shame that opportunity was missed the first time since I don't think anyone nabbed it...), and Nathan wants it for research purposes and such (and to prove that Orthros is just like any other pokemon once and for all).  Of course, the only place he could probably get a Delta Houndoominite from is the Dream World...
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I'm still not much of a Fan of Megaevolution and neither is Shiva for the most part - if there's a Whimsicottite flying around somewhere, she'd be happy to get it and suprised that there is one of these stones for her dearest fluffball; but if there isn't, that's fine too. *shrugs*
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]

--Windos is my OTP ❤---

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Whoever wins this battle, I'm happy with how it came out. Smile
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Weird, the Forum takes uncommonly long to load for me on laptop while other sides work just fine and here on cell it loads totally normal. Means, I can't post the typed up post right now as I need to look into this issue first or wait until it resolves itself.

EDIT: It solved itself already.
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]

--Windos is my OTP ❤---

`❤★`°・:*:・。[Image: qt5IPWF.png]。・:*:・゚’★❤`
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(02-22-2018, 11:57 PM)Dragonstrike Wrote: Typing just doesn't mean as much in general if you have sufficiently large damage pools and high enough defenses. Or the moves have just enough utility to make them worth using regardless of type (like Inferno's Burn chance or Electroweb's Dex drop)

I'll say that the scariest pokemon are ones that have a good synergy with a strategy of some kind (Grid and Calam), ones with many different options for how they attack and support (Gallade is going to fill this niche nicely), and ones that are incredibly difficult to wear down without losing 2 or 3 pokemon in the process at least (Solomon and Mamo kinda fit, but Aspis is a FAR better example here. Monsters like Milotic and other pokemon with 20+ base HP also easily fit here)

Yes, but SE and QE damage is always helpful to have since it ignores Dice Luck altogether when a move hits, and Resistances coupled with a high Vitality/Defense essentially make a Pokémon invincible (See Abaddon's battle against Bronzong!), so it certainly can and should play a factor in fights!

Using your definations, Michael, Raphael, and Abaddon all have highly effective set up strategies that dunks on most Pokémon, Apsis and Raphael are wonderful when it comes to the various ways to support the team with their wide/powerful/annoying moves , and for bulky beasts look no further than Apsis and Haneal, and eventually Lilith once she starts accuring HP Surprise!

(02-23-2018, 01:52 PM)Dragonstrike Wrote: Whoever wins this battle, I'm happy with how it came out. Smile

I'm rather surprised that Nathan actually lost that battle despite not going at it full force, but its a pleasant one none the less! That Ven's money and generosity at work right there!

Still doesn't change the fact Ven sooner cuddle with a Florges than fight Nathan anytime soon, though!

Also, I'm FREE FROM EXAMS! HAHAHAHAHAHA! Now time to read everything else, and catch up some.....hopefully.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

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Heart Phantom is my OTP~ Heart

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