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[Game thread] Skull Ruins Pokerole
(09-25-2018, 02:01 PM)Lord Windos Wrote: Terra is indeed going to stand closeby to guard Shiva (Like, right in front of and near her) , so no worries about that! With the lady all alone without him and Heart helping out Nathan , my Chara has all the more reason to stay out of things!

It's a great relief that Terra's indeed staying close by her to provide protection without her openly asking for it, now with the mountain of a man AND Helios making sure that nothing unpleasant happens here in the unown area and time (the latter sounds so wrong and weird in her mind) Shiva calms down a little more. Or to be more specific, she calms as much as is tolerable at the current chaotic situation, she's still shaken by fear and worry! Her biggest concern, quickly followed by the unown Trainer(?)'s wellbeing: How can they get back to THEIR timeline??! Can they find a way at all or is it all out of their control? Bill would 'trade time with them' - but thinking about it, this very likely excludes bringing them back; definitely if recalling how he said that human's can never be sent back.

Neat. Her trust in Celebi figuratively floofs up like her Cottonee using Growth as she almost desperately clings to it. The Mythic/Legend in Chreshire knows what she does, that's what her gut feeling is telling her.


(09-25-2018, 02:07 PM)Iron Wrote: The green light is on to show it's sending and receiving signals as expected. There's also a new blinking orange light to signal it has found a different timestream to trade with.

It works, it INDEED works! By Reshiram's blessing and speaking truth, it's functioning in the way it is supposed to. This takes a load twice as big and three times as heavy as Geodude from Shiva's sensitive heart.

Ehm, now then, she's not too sure how to reach Bill, she'd attempt to use the small computer screen inside the PTC followed by speaking to it in the manner one would record a voicemail. "Uh... Hello? Bill, you can hear me? Yes, Shiva here... Lurch caught us somewhere in a different timeline. We are okay - at the moment. What's going on at your end?"
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]

--Windos is my OTP ❤---

`❤★`°・:*:・。[Image: qt5IPWF.png]。・:*:・゚’★❤`
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(09-25-2018, 02:39 PM)PhantomUnderYourDesk Wrote:
(09-25-2018, 02:01 PM)Lord Windos Wrote: Terra is indeed going to stand closeby to guard Shiva (Like, right in front of and near her) , so no worries about that! With the lady all alone without him and Heart helping out Nathan , my Chara has all the more reason to stay out of things!

It's a great relief that Terra's indeed staying close by her to provide protection without her openly asking for it, now with the mountain of a man AND Helios making sure that nothing unpleasant happens here in the unown area and time (the latter sounds so wrong and weird in her mind) Shiva calms down a little more. Or to be more specific, she calms as much as is tolerable at the current chaotic situation, she's still shaken by fear and worry! Her biggest concern, quickly followed by the unown Trainer(?)'s wellbeing: How can they get back to THEIR timeline??! Can they find a way at all or is it all out of their control? Bill would 'trade time with them' - but thinking about it, this very likely excludes bringing them back; definitely if recalling how he said that human's can never be sent back.

Neat. Her trust in Celebi figuratively floofs up like her Cottonee using Growth as she almost desperately clings to it. The Mythic/Legend in Chreshire knows what she does, that's what her gut feeling is telling her.


(09-25-2018, 02:07 PM)Iron Wrote: The green light is on to show it's sending and receiving signals as expected. There's also a new blinking orange light to signal it has found a different timestream to trade with.

It works, it INDEED works! By Reshiram's blessing and speaking truth, it's functioning in the way it is supposed to. This takes a load twice as big and three times as heavy as Geodude from Shiva's sensitive heart.

Ehm, now then, she's not too sure how to reach Bill, she'd attempt to use the small computer screen inside the PTC followed by speaking to it in the manner one would record a voicemail. "Uh... Hello? Bill, you can hear me? Yes, Shiva here... Lurch caught us somewhere in a different timeline. We are okay - at the moment. What's going on at your end?"

This does nothing at all!
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
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Sounds like a plan! And that's how you politely handle interparty conflict, good job!

Here's some initiatives:

Ray: (6) + 9 = 15
Electabuzz: (6) + 5 Dex + 3 survival = 13
Gremlin: (5) + 6* Dex + 3 survival = 14
Gargryph: (5) + 7 = 12
Viktor: (4) + 7 = 11
Gallade: (1) + 9 = 10
Drifloon: (3) + 6 = 9 - until the gremlin is caught
Shuppet: (2) +6 = 8
Hilda: (2) +6 = 8 - after the gremlin is caught.
Geodude: Last

I'm going to give Spira a round before the Electabuzz and main party arrive, since Noire is using Ominous Wind to provide cover (and has been secretly aware of them for a while). Also, Nathan and Heart will cause the pack to alter course a bit.

There's not enough time for a true Ambush, but I'll allow charging of moves. No time to pause and do a proper buff move though.

Mika, pay attention to how I'm calculating your dice, 'cause I'll be asking you to do that in the future once you're comfortable with it.

Electabuzz Pack Round 1

Cross Poison 1
4 Dex + 3 Fight + 4 brawl -3 actions = 8d6
(4)(1)(1)(3)(2)(2) (5)(2) The gremlin sinks both teeth and claws into Drifloon's rubbery hide. He scarcely penetrates into what passes for a bloodstream in the Drifloon.
4 Str + 3 power +1 STAB -5 vitality = 3d6 dmg, -1 not very effective
(5)(4)(5) Drifloon takes 2 dmg 6/8hp -1 pain
CD: (2)
Poison Touch: (2)(6)
Drifloon became poisoned! Drifloon ate its Lum Berry and became unpoisoned and Unburdened! + 2 Dex

Amnesia 1
4 Dex (always replaces Insight in my game) + 2 Survival +2 Alert +2 Unburden -5 actions = 5d6
(6)(6)(1)(2)(3)
+2 Defense for Luna/Drifloon

Ominous Wind
4 Dex +5 Fight +2 Canalize = 11 dice
(3)(3)(2)(4)(1)(1) (3)(1)(6)(6)(2) A pretty minimal success, so Noire just succeeds in buying you this free turn alone with the chupacabra.
CD: (3)

Spira orders more attacks on the unknown gremlin, nullifying the gremlin's instinct for Pursuit. It just swipes at the balloon Pokemon as it slowly drifts closer.

Cross Poison 2
(4)(4)(2)(2)(4)(5) Critical hit!
(1)(2)(4) No damage at all from that critical hit. Drifloon is flying so high that Chupacho crits only hot exhaust air, which forms an eerie afterimage of the Pokemon.
CD: (4)
Poison Touch: (5)(4)

Ominous Wind 2
11 dice, -6th action, -1 pain, +2 Unburden dex = 6d6
(6)(5)(6)(5)(4)(2) The wind bowls the little gremlin over and makes him withdraw his fangs.
3 Str + 2 power +1 STAB bonus -2 Vitality +2 crit = 6d6 dmg
(3)(4)(1)(3)(3)(4) Chupacho takes 2 dmg 3/5hp -1 pain
CD: (1)

Chupacho starts leaping higher and higher to reach Drifloon.
Agility 3
(2)(3)(4)(2)
+2 Dex for Chupacho

Gust 3
6* Dex + 5 Fight +2 canalize -7 actions -1 pain = 5d6
(6)(6)(5)(6)(3)
3 Str + 2 power -2 vit = 3d6
(4)(4)(1) Chupacho takes 2 dmg 1/5hp -3 pain.

The strange trainer throws one of the pale, sepia-tone Pokeballs.

Pokeball seal strength: (5)(1)
Will: 6, -3 pain: (4)(1)(1)

Gotcha! Chupacho was caught!
1 Happiness, 0 Loyalty, 3 disobedience
Ability: Poison Touch
Moves: Leech Life, Pursuit, Feint, Poison Fang, Agility, Knock Off, Cross Poison

Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
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Quote:This does nothing at all!

Humm. It's definitely working, but if there's no way to scan the surrounding or similar and Bill can't be reached via the build-in PC screen nor being spoken to, she and me are running out of ideas how to get a hold onto him. Can I have a Roll to see whether Shiva somehow 'coincidently' or 'intuitively' makes it to contact him OR some sort of hint into the right direction?
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]

--Windos is my OTP ❤---

`❤★`°・:*:・。[Image: qt5IPWF.png]。・:*:・゚’★❤`
Reply
"Welp that's one less thing to deal with. Now to focus on the Electabuzz." He turns toward them and notices some people rushing toward the group of Electabuzz. "Okay, Luna good job. Let's do this Hida." He recalls Luna and sends out the lava slug. (Spira will fully check out the pokemon he just caught after the threat is gone.)
[Image: 7V2sBYC.png]
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Wow, that Drifloon was moving as fast as Nathan and his pokemon are now!  Gotta love Unburden, right?  (if Ominous Wind's effect triggered, Mika, then Drifloon would have +3 Dex because Abilities are the only stat boost that stack with others)

Gallade slides to a stop between the Electabuzz pack and the Ghost type trainer, his blades extended.  He's going to give these Electabuzz what for!  Instead of immediately using his blades, though, he points at a healthy looking Electabuzz and uses...

Confusion x4
Acc: 6* Dex + 3 Fight + 3 Canalize - 4/5/6/7 Actions = 8/7/6/5 D6
Dmg: 2 Power + 4 Str + STAB + Clamperl Pearl = 8 D6
Effect: Confusion (1)



Ray, meanwhile, does what he does best: lighting up the entire battlefield with his mere presence!

FLASH 1
Acc: 6* + 3 + 3 - 4 Actions = 8 D6
Effect: -3 Acc and temporary blindness for up to 5 Electabuzz!  Bzzzzt!

Power Gem 2-4
Acc: 12 - 5/6/7 = 7/6/5/4 D6
Dmg: 3 + 4 + STAB = 8 D6




Target Priority: After Ray uses FLASH, hit the non-blinded Electabuzz first (if any).
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(09-25-2018, 02:54 PM)PhantomUnderYourDesk Wrote:
Quote:This does nothing at all!

Humm. It's definitely working, but if there's no way to scan the surrounding or similar and Bill can't be reached via the build-in PC screen nor being spoken to, she and me are running out of ideas how to get a hold onto him. Can I have a Roll to see whether Shiva somehow 'coincidently' or 'intuitively' makes it to contact him OR some sort of hint into the right direction?

I can't remember if Shiva in particular was privy to the conversation, but about all the PTC can do is organize a trade request, and that with your own Pokemon in the present. Bill also mentioned the best way to communicate was to give a Pokemon some Mail.

He personally oversees any trade requests made with the PTC.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
Reply
(09-25-2018, 02:48 PM)Iron Wrote:

(You forget Gargryph is out too!)
Kogeki currently ability to active in battles: Anticipation.
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(I figured he was just for a mount, which would mean he can just move with your trainer actions. Using melee moves or certain other moves while mounted might be hard. Canalize moves should be fine. Just use common sense when choosing moves while mounted!)
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
Reply
(09-25-2018, 04:01 PM)Iron Wrote: (I figured he was just for a mount, which would mean he can just move with your trainer actions. Using melee moves or certain other moves while mounted might be hard. Canalize moves should be fine. Just use common sense when choosing moves while mounted!)

(No, he is mounted to Heart approach more quickly to the battle, but when they get there Heart gonna dismount for Gargryph have more freedom to use melee and canalized moves)
Kogeki currently ability to active in battles: Anticipation.
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