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(01-16-2019, 03:34 PM)Iron Wrote: Gligar was caught!
1 Loyalty, 1 Happiness, 1 Disobedience
Hyper Cutter
Poison Sting, Sand Attack, Knock Off, Quick Attack, Slash
Lethal wounds are tough to treat.
(1)(2)(2)(6)(1)(3)
(4)(6)(2)(1)(5)(5)
You aren't able to fix Clawitzer's cracked shell at all. A Potion stops the danger for now, but Gustav should take it easy until he can see Nurse Joy.
You need to use a Potion on Onix, too, to actually heal the damage. But your Medicinal knowledge manages to prevent the wound from getting any worse.
It's getting very close to time for the Safari Cup, so you're advised to retire to the Gate to rest up a bit.
Not yet. Still need one more Pokemon to have a full team of 6 Pokemon. Heart ask Onix to summon at least one Tailwind to give them enough time to find at least one last Pokemon since they can only use Pokemon they capture in the Safari zone. Any Pokemon will have to deal the thing. Anything will serve. Any Pokemon they find will have to be used. Any Pokemon serve @ Iron, but I cant participate with only 5 Pokemon.
Kogeki currently ability to active in battles: Anticipation.
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01-16-2019, 04:17 PM
(This post was last modified: 01-16-2019, 04:17 PM by Mikaruge108.)
(01-16-2019, 03:56 PM)Iron Wrote:
Scyther Round 1
Scyther: (2) + 6* Dex + 6* Survival = 14
Noire: (1)
Noire found a Lum Berry on Scyther.
X-Scissor 1
(3)(1)(5)(1)(1)(2) (5)(4)(4)
(4)(6)(6) Noire takes 2 dmg 7/9
Ominous Wind 1 - don't forget to add STAB dmg
(3)(4)(2)(6)(3)(6) (3)(5)
(6)(1) Scyther takes 1 dmg 8/9hp
CD: (4)
Why didn't you use Screech first? Just curious.
Night Slash 2
(4)(1)(3)(5)(4)(6) (4)(2) A critical hit.
(3)(1)(6)(2) Noire takes 2 lethal dmg
Ominous Wind 2
(3)(5)(3)(4)(1)(3)
(6)(3) Scyther takes 1 dmg 7/9hp -1 pain
CD: (5)
Wing Attack 3
(6)(3)(1)(1)(1)(6) Barely hits
(5)(5) Noire takes 2 dmg 5/9hp -1 pain
Ominous Wind 3
(6)(1)(5)(6)(3)
(4)(3) Scyther takes 1 dmg 6/9hp -1 pain
CD: (6) +1 to all stats!
Screech 4
(6)(3)(3)(5)
-2 Defense for Scyther
((*shrugs* idk why I flip-flopped the order of screech and Ominous wind))
"Alright Noire, use Sucker Punch twice followed by Knock Off twice."
Sucker Punch A
Accuracy: Dex+Fight+Brawl-4 Actions: 9D6
Damage: Strength+3= 6D6
Notes: +1 Priority, can only be used after target rolls a damaging move
Sucker Punch B
Accuracy: Dex+Fight+Brawl-4 Actions: 9D6
Damage: Strength+3= 6D6
Notes: +1 Priority, can only be used after target rolls a damaging move
Knock Off A
Accuracy: Dex+Fight+Brawl-4 Actions= 7D6
Damage: Strength+2= 5D6
Notes: bye bye Lum berry
Knock Off B
Accuracy: Dex+Fight+Brawl-4 Actions= 6D6
Damage: Strength+2= 5D6
Notes: redundant removal of held item.
Mechanics: Any time during the battle, if Scyther is at 3 or less HP and/or 2 or more pain, Spira will start chucking Safari Balls at it 'till its caught.
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Nidorina Round 1
Nidorina hunkers down as Raphael flies low. She takes advantage of Raphael's height to bite down on him with her poisonous fangs!
Crunch 1
(2)(1)(1)(3)(2)(5)(5)
(6)(1) Togekiss takes 0 lethal damage thanks to his resistance.
"That's good. Baiting out a type your Fairy resists. But if that had been Poison Fang, you'd have been in big trouble! And watch out for Poison Point! And of course, it doesn't work so well in Trainer battles..."
"That gives you time to mess with Nidorina!"
Charm 1
(5)(6)(6)(1)(3)(6)
-2 Str
Nidorina returns your flirting!
Flatter 2
(2)(2)(4)(5)
-1 Str and Confusion for Raphael
Sweet Kiss 2
(4)(6) + (6*)
Nidorina is also confused!
Should Sweet Kiss trigger Poison Point? Who knows.
Anyway, she fires a Poison Sting point blank.
Poison Sting 3
(5)(5)(2)(5)
(6) Raphael takes 2 dmg
CD: (5)(5)(2)
I'll let you subtract 2 accuracy and gain 1 CD of reducing accuracy.
Air Slash 3
(5)(2)(4)(4)(1)
(6)(5)(2) Nidorina takes 2 dmg 6/8hp -1 pain
CD: (2)
CD: (4)(3)(5)(6)(5)
Nidorina flinched!
Those Ranger medkits are supposed to be used for wounded wild Pokemon or trainers in trouble, but you can follow your own conscience in that.
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(01-16-2019, 03:56 PM)Spiritmon Wrote:
(01-16-2019, 03:34 PM)Iron Wrote: Gligar was caught!
1 Loyalty, 1 Happiness, 1 Disobedience
Hyper Cutter
Poison Sting, Sand Attack, Knock Off, Quick Attack, Slash
Lethal wounds are tough to treat.
(1)(2)(2)(6)(1)(3)
(4)(6)(2)(1)(5)(5)
You aren't able to fix Clawitzer's cracked shell at all. A Potion stops the danger for now, but Gustav should take it easy until he can see Nurse Joy.
You need to use a Potion on Onix, too, to actually heal the damage. But your Medicinal knowledge manages to prevent the wound from getting any worse.
It's getting very close to time for the Safari Cup, so you're advised to retire to the Gate to rest up a bit.
Not yet. Still need one more Pokemon to have a full team of 6 Pokemon. Heart ask Onix to summon at least one Tailwind to give them enough time to find at least one last Pokemon since they can only use Pokemon they capture in the Safari zone. Any Pokemon will have to deal the thing. Anything will serve. Any Pokemon they find will have to be used. Any Pokemon serve @Iron, but I cant participate with only 5 Pokemon.
Ok, with a Tailwind and a low set of standards, you can squeeze in a mini Encounter without triggering exhaustion, in one of the lower areas. Also, you cannot use Delta Onix or Clawitzer in the battle.
Aggro: (3)
Rarity: (4)
You find a Pidgeotto, minding its own business, and you desperately ambush it and try to capture it! : D
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Scyther Round 2
Sucker Punch 1, held back in case of crit
(4)(1)(2)(4)(4)(1) (4)(1)(2)
(5)(6)(1)(6) Scyther takes 2 dmg 4/9hp -2 pain
Safari Ball 1
(3)(3)(5)(3) v (1)(2)(1)(3)(1)(5) (3)(3) Well... I didn't think you'd get anywhere with just -2 pain but I stand corrected.
Gotcha! Scyther was caught!
0 Loyalty, 1 Happiness, 3 Disobedience
Swarm
+1 Dex +1 Survival
Quick Attack, Vacuum Wave, False Swipe, Wing Attack, Razor Wind, X-Scissor, Night Slash
Note: using a Lethal attack in the Safari Cup can get you disqualified. You can order your Pokemon to hold back, but a disobedient one like Scyther might not.
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(01-16-2019, 04:27 PM)Iron Wrote: (01-16-2019, 03:56 PM)Spiritmon Wrote:
(01-16-2019, 03:34 PM)Iron Wrote: Gligar was caught!
1 Loyalty, 1 Happiness, 1 Disobedience
Hyper Cutter
Poison Sting, Sand Attack, Knock Off, Quick Attack, Slash
Lethal wounds are tough to treat.
(1)(2)(2)(6)(1)(3)
(4)(6)(2)(1)(5)(5)
You aren't able to fix Clawitzer's cracked shell at all. A Potion stops the danger for now, but Gustav should take it easy until he can see Nurse Joy.
You need to use a Potion on Onix, too, to actually heal the damage. But your Medicinal knowledge manages to prevent the wound from getting any worse.
It's getting very close to time for the Safari Cup, so you're advised to retire to the Gate to rest up a bit.
Not yet. Still need one more Pokemon to have a full team of 6 Pokemon. Heart ask Onix to summon at least one Tailwind to give them enough time to find at least one last Pokemon since they can only use Pokemon they capture in the Safari zone. Any Pokemon will have to deal the thing. Anything will serve. Any Pokemon they find will have to be used. Any Pokemon serve @Iron, but I cant participate with only 5 Pokemon.
Ok, with a Tailwind and a low set of standards, you can squeeze in a mini Encounter without triggering exhaustion, in one of the lower areas. Also, you cannot use Delta Onix or Clawitzer in the battle.
Aggro: (3)
Rarity: (4)
You find a Pidgeotto, minding its own business, and you desperately ambush it and try to capture it! : D
Excelent! Heart hide in some scrub to not be see by the bird Pokemon. A plan form in his head and then a little a flame in form of lamp appear in the top of Heart head (like those cartoons when a character have a idea a lamp appear in the top of the head). He then summon both Heracross and Natu and explain the plan. "Guys, we have little time to capture that Pidgeotto. We need at least one last Pokemon to participate in the Cup, so we may make this capture count. I know you still have double weakness towards Flying types, but with your Razor Claw Heracross, you might be able to Flinch that bird whatever time you hit him. And he is Flying/Normal, so Fighting moves will cause a good ol neutral damage."
"My plan is this one: Use your Teleportation ability Natu to teleport right in the front of Pidgeotto. He will be startle and scare with our sudden appearance and will not have enough time to react right away, and that gonna be your chance use a barrage of Arm Thrust, at least 4 or 5 times. Since we cant faint anyone, you will have to restrain yourself of the damage. He will be flinch, and that gonna be our chance to capture with at least 3 or 4 Safari Balls. Natu, try to stop Pidgeotto from escape whatever means you need."
Action: Heart Teleportation Ambush using Natu and Heracross!
Arm Thrust Accuracy: Dex (5) + Fight (4) + Brawl (3) - Actions (5/6/7/8/9) = 7D6/6D6/5D6/4D6/3D6
Damage: Power (1) + STR (4) + STAB (1) = 6D6
Effect: Sucessive action. Have 1D6 each strike to flinch the foe thanks to Razor Claw Heracross is holding.
Teleport Accuracy: Dex (5) + Fight (4) + Channel (3) = 12D6
Effect: Teleportation in Pidgeott presence.
Stealth Check: Dex (5) + Survive (3) + Stealth (3) = 11D6!
Effect: Time to put the ancient ArcHeart stealthiest skills in action!
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01-16-2019, 05:26 PM
(This post was last modified: 01-16-2019, 05:29 PM by PhantomUnderYourDesk.)
Nidorina Round 2
Nido's first in the Init Order, but suffers from confusion, -2 Strength and 6/8hp. She's also flinched.
Raphael's also confused and at -1 Strength, 7/9hp.
Shiva appears to be rather pleased over the so-far outcome of that fight. Naturally she flinches a bit and barely dares to watch as poisonous stings are fired at the serene archangel, but all in all it's not so bad. Or in other words, she feels that things could be much, muuuch worse: This was supposed to be a test and valuable lesson, not a battle over life and death! >o<
"Y....yeah, I'm aware of assumed Poison Point Ability from that Nidorino! Dangerous stuff that is. You seem to be right about Poison Types usually fighting recklessly, Angela, have you seen how much raw force Nido has put into her bite? I could almost feel her teeth closing in on Raphael's wing, eeeeek!" She shivers a bit over remembering that sensation, gazes up to Raphael then who seems to struggle in keeping a cool head. "Raphael, please concentrate on my voice, try to focus, you're doing well so far! Accelerate please, keep it up with more dust, MORE sand, TRAP that toxic foe in a twister of sand, dust and dirt until it got into her eyes or she forfeits, and please remember to NOT faint her - We're not allowed to do that here."
----------------------------------------
I've got a bad feeling about using Extreme Speed, the risk feels too high. Decent scenic editing of my dusty Air Slash! We'll keep on with that until that 1 CD procs or Nidorina's having enough before moving to normal Air Slashes, whatever comes first.
[quote](...) Those Ranger medkits are supposed to be used for wounded wild Pokemon or trainers in trouble, but you can follow your own conscience in that.(...) [quote ends] In that case, the Potion spent on Raphael if he falls to -2 Pain will come from my resources while the Antidote in case of poisoning comes from the medical kit, same if lethal damage is suffered.
Not going to catch that Nidorina.
Accuracy Roll dusty Air Slash 1: 4 Dext + 3*Fight + 5 Channel - 1 Pain - 2 scenic circumstances - 3 Actions = 6d6
Accuracy Roll dusty once more Air Slash 2: 4 Dext + 3*Fight + 5 Channel - 2 scenic circumstances - 1 Pain - 4 Actions = 5d6
Accuracy Roll and another dusty Air Slash 3: 4 Dext + 3*Fight + 5 Channel -1 Pain - 2 scenic circumstances - 5 Actions = 4d6
Damage Roll: 2* Strength + 3 Power + STAB = 6d6
Additional notes: 5*CD to flinch Nido due to Serene Grace Ability. Due to that, 3*CD to reduce her Accuracy by 1?
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]
--Windos is my OTP ❤---
`❤★` °・:*:・。 ![[Image: qt5IPWF.png]](https://i.imgur.com/qt5IPWF.png) 。・:*:・゚’★❤`
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(01-16-2019, 03:16 PM)Iron Wrote:
(...)
Safari Balls
(4)(1)(2)(5) v (6)(2)(3)(1)(3)(4) (1*)(1*) Duskull smirks at the Octillery as his Curse is the deciding factor in its capture. He hopes Terra will torment the big Pokemon.
Now Terra has a free action to heal Duskull too. One Potion does the trick.
Geo is still calm as Octillery is taken into the Safari Ball. Apparently he has seen stranger things than that in the Safari Zone. "Good job. Where to next?"
With the tentacled kaiju finally contained, Terra relaxed his guard a tad and heaved a *Sigh* of relief, before he went over to treat Duskull, who'd he noticed looking almost exactly like Genie after she was done toying with her prey/victim, or while she was hunting/pranking an individual. Internally he frowned at that, as he didn't enjoy seeing such sadism or cruelty in anyone, but he didn't make a fuss or scold the dread specter about it, as he understood that was a part of them. Maybe someday he'll be able to guide them into becoming a more benevolent spirit, but for now he just accepted it, simple and easy.
As he was healing them, the sagely monk shared a smile with them, as well as some words of gratitude.
"Did well in the Fight, Duskull. Without your help, catching giant octopus would have been very hard to catch. Thank you."
Meanwhile, Michael was raising a fist to the sky and pumping it furious as he celebrated his victory of the colossal calamari, EXTREMELY hyped he actually managed to cripple and take down such a menacing monster! It was just the perfect challenge for him to be pitted against too, so the fact he'd managed to overcome it with ease just made him doubly proud and elated. Plus, he got some good teamwork in with Duskull , who despite being a bit of a willful grump put critical effort into the battle, so he was pleased with that too. Overall, he was quite satisfied with how everything went down, and can't wait for the next battle!
Geo's question was meet with a brief look of contemplation from the steely brawler, before replied just as calmly as they did. If his guide was unphased by the extravagant Pokemon lurking in the Safari Zone, then he didn't see much of a reason to get worked up about his attitude, especially since it was clear he could take care of himself.
" You know anywhere more dangerous or........interesting in Area 6? Want to push me and my partner harder, and become stronger from.......harsh challenges."
Before they left the area, however, Terra made a point to get the Items off Mutant Octillery before sending out Posei (Let's say he named them in the morning) to comb the surrounding/Pound for anything interesting. Ever since he discovered they were holding onto a fragment of King's Rock, he had a gut feeling they'd be able to track down more of that elusive mineral or similar nature treasures, so why not see if his intuition was true? That, and it gave the prince amphibian some stimulating exercise, which was always good for you, if you didn't overdo it!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
 Phantom is my OTP~
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(01-16-2019, 04:39 PM)Iron Wrote:
Scyther Round 2
Sucker Punch 1, held back in case of crit
(4)(1)(2)(4)(4)(1) (4)(1)(2)
(5)(6)(1)(6) Scyther takes 2 dmg 4/9hp -2 pain
Safari Ball 1
(3)(3)(5)(3) v (1)(2)(1)(3)(1)(5) (3)(3) Well... I didn't think you'd get anywhere with just -2 pain but I stand corrected.
Gotcha! Scyther was caught!
0 Loyalty, 1 Happiness, 3 Disobedience
Swarm
+1 Dex +1 Survival
Quick Attack, Vacuum Wave, False Swipe, Wing Attack, Razor Wind, X-Scissor, Night Slash
Note: using a Lethal attack in the Safari Cup can get you disqualified. You can order your Pokemon to hold back, but a disobedient one like Scyther might not.
(now that Spira's caught the Scyther* what's special about it? and exp?)
With that done, Spira makes a quick trip to a Pokemon Center to take care of the Lethal damage to his pokemon after trying to stabilize them, then gets ready for the Safari Cup.
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No stealth is needed for Natu's Teleportation, but if Heracross stealths he can pull off a free Arm Thrust.
Stealth: (1)(2)(5)(4)(4)(3) (5)(2)(5)(5)(6) + (5) bonus from Natu's ambush.
Arm Thrust
(6)(1)(6)(4)(5)(4) (6)(2)(1)(5)(5)(1) Critical hit.
(5)(3)(1)(6)(3) Pidgeotto takes 2 dmg 5/7hp -1 pain.
CD: (2)
Initiatives:
Heracross (1)
Pidgeotto (2)
[u]Pidgeotto Round 1
Arm Thrust 1-5, held back
(4)(4)(3)(3)(1)(1) (5)
(6)(4)(3)(3)(4)(5)
(6)(5)(6)(5)(4) Critical
(3)(1)(5)(6)
(5)(5)(4) Hit 5.5 times! Although Heracross will stop if Pidgeotto gets too low.
(6)(5)(6) 3/7
(4)(2)(2) 2/7
Safari Ball 1
(5)(6)(1)(4) v (6)(3)(4)(1) Gotcha! Pidgeotto was caught!
0 loyalty 1 happiness 0 disobedience
Keen Eye
Tackle, Gust, Sand Attack, Quick Attack, Whirlwind
2XP for Natu and Heracross and Heart.
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