Welcome, Guest
You have to register before you can post on our site.

Username
  

Password
  





Search Forums

(Advanced Search)

Forum Statistics
» Members: 8,093
» Latest member: StephenGusly
» Forum threads: 1,444
» Forum posts: 68,565

Full Statistics

Online Users
There are currently 495 online users.
» 0 Member(s) | 490 Guest(s)
Applebot, Baidu, Bing, Google, Yandex

Latest Threads
Documenting my process of...
Forum: Creativity
Last Post: PhantomUnderYourDesk
01-17-2026, 03:37 PM
» Replies: 27
» Views: 36,673
[Meta Thread] Lord Windos...
Forum: Roleplaying
Last Post: Mikaruge108
01-05-2026, 06:47 AM
» Replies: 2,295
» Views: 705,013
Change to complete the po...
Forum: Battle and Trade
Last Post: PhantomUnderYourDesk
12-29-2025, 02:34 PM
» Replies: 1
» Views: 284
New holiday Mystery Gift ...
Forum: Rules and Official News
Last Post: PhantomUnderYourDesk
12-25-2025, 03:33 PM
» Replies: 0
» Views: 240
Nintendo continues its fi...
Forum: Everything goes
Last Post: Spiritmon
10-23-2025, 02:58 PM
» Replies: 96
» Views: 92,764
French Translation
Forum: Suggestions
Last Post: Iron
10-21-2025, 06:04 PM
» Replies: 2
» Views: 537
Anniversary MG
Forum: Rules and Official News
Last Post: PhantomUnderYourDesk
08-06-2025, 01:45 PM
» Replies: 1
» Views: 2,121
Pokemon Uranium Discord S...
Forum: Suggestions
Last Post: Iron
08-06-2025, 12:13 AM
» Replies: 7
» Views: 5,145
[Game Thread] Lord Windos...
Forum: Roleplaying
Last Post: Spiritmon
07-13-2025, 06:25 PM
» Replies: 1,720
» Views: 610,802
[Game] Lord Windos' PokeR...
Forum: Roleplaying
Last Post: PhantomUnderYourDesk
06-18-2025, 05:59 AM
» Replies: 2,602
» Views: 3,168,298

 
  IV GTS
Posted by: Spiritmon - 11-08-2016, 07:19 PM - Forum: Suggestions - Replies (17)

Hello guys. Well there is a idea i been wondering for a time. Lets put in this situation: You ofering in the GTS a Luxi Shine, in exchange for a Snopach female to breed and try to get a Snopach with goog IVS. Then youre GTS gets respond and you get a Snopach, but with poor ivs and wrong nature. My idea of update in GTS its especify your offering, for what price you offering a Pokemon. Lets say that way: You are offering your Shine Colarva 5IVS with timid nature in exchange for Slothom 4Ivs in HP, Speed, Attack and Defence. I thing this would make GTS a little more faire and you could be more specific in what you searching. What you guys think? What other upgrades the GTS or other online features would be a goog idea?

Print this item

  Stormbringer
Posted by: Creator-Kami - 11-08-2016, 05:09 PM - Forum: Creativity - Replies (6)

Well, I didn't draw my team like one person suggested, but... Howsabout Cameron and his Yatagaryu? (I drew this because I noticed how the wiki doesn't have hardly any proper art of him.) Everything here is drawn from scratch. I was going to do simple shading and a simple background, but then I started getting more into drawing it ahah.

[Image: stormbringer_by_creator_kami-danv4e8.png]

Print this item

  Very special trade
Posted by: Kuruvit - 11-08-2016, 03:12 PM - Forum: Battle and Trade - Replies (2)

I bring you a very special pokemon that is probably going to be banned from the GTS in the future.
Those who are interested send me your offers by PM

[Image: attachment.php?aid=130]



Attached Files
.bmp   Nueva imagen de mapa de bits.bmp (Size: 239.29 KB / Downloads: 92)
Print this item

  After getting Dive
Posted by: John Tsoukalos - 11-07-2016, 09:09 PM - Forum: General Chat - Replies (4)

For most of the game, i haven't had too much difficulty.   There may have been a few times that I felt under leveled and grinded to make up for it, but I feel like I am far behind now.  I went to the area where you use dive for the first time outside of Venesi City.  The trainers underwater have pokemon 6 levels higher than me.  My Pokemon are around level 48.  Am I the apporopriate level or do I need to grind somewhere to catch up?  Any good grinding spots if so.  

Thanks!

Print this item

  Halloween Cocoran
Posted by: RyuGekido - 11-07-2016, 06:41 PM - Forum: General Chat - Replies (2)

I apologize if this is a duplicate post, but when did this release? I've been keeping up to date on the patches and checking mystery gifts. I also check the updates on patcher and I never seen an update about a Halloween Cocoran or how to get it. Is it still around? If not when and how was this obtained for future knowledge?

Print this item

  Competitive Analysis: Archilles
Posted by: Dragonstrike - 11-07-2016, 06:07 PM - Forum: Competitive Discussion - Replies (2)

So, as promised, the fiery raptor yoshi is up next (even though it was delayed massively due to irl reasons)!  This thing's been doing nothing but turning up the heat as the game has progressed!

[Image: 250?cb=20140715164044]
HP: 75
Atk: 90
Def: 80
Sp Atk: 90
Sp Def: 80
Speed: 125
Abilities: Flame Body and Blaze (Currently Unavailable HA)

Okay, so maybe its stats aside from speed aren't all that impressive to look at at first.  When speed is your only stat breaking 100, the pokemon is bound to have some issues, particularly when its abilities are niche ways to cripple the enemy and boost your power.   Archilles sometimes wants to hit just a little harder and can't really take a hit in response.  Fortunately, it has just enough of a movepool to make up for those shortcomings, and a mega to make up for some of its weaknesses.  That will be covered in a little bit.  For now, though, let's focus on what normal Archilles can do better than its mega can: Full Physical sets.

Dancing Yoshi (Swords Dance)
-Swords Dance
-Earthquake
-Flare Blitz/Flame Impact
-Extremespeed/Flame Impact/Knock Off
Ability: Flame Body/Blaze
Item: Life Orb
Nature: Jolly
EVs: 252 Atk/216 Speed/40 HP

Okay, so, you might notice the EV spread is a bit...weird.  That's because Archilles's exceptional speed places it among the top 10 fastest pokemon in Uranium.  They are, in order: M-Inflagetah (175), M-Archilles (155), Inflagetah (150), Alpico (132), Jolteon (130), M-Kiricorn (128), Harptera/Archilles (125), Yatagaryu (120), and Kiricorn (118).  These are the fastest of the fast, and Archilles can outspeed the slower ones guaranteed with proper investment.

The EV spread mentioned for this set is Archilles's minimum specs.  It will allow it to always outspeed every unboosted Yatagaryu by 2 points of speed (as long as the nature is Jolly.  Adamant Archilles cannot outspeed a full speed Yatagaryu).  You may choose to invest more in speed instead of HP to try and speed creep other Archilles (and maybe even M-Kiricorn and Jolteon)  if you wish, but it will detract from what little bulk Archilles has.

Now, EV spreads aside, this set aims to capitalize on Archilles's physical potential, using Swords Dance to blast through enemy pokemon that were expecting special attacks.  Simply force a switch with Archilles and use Swords Dance on that predicted switch.  If it succeeds, Archilles can then proceed to sweep the enemy team with relative ease.  Make sure you've eliminated threats that you know are faster or have priority to stop your raptor in its tracks, or Archilles's sweep is going to be short lived.

Earthquake is Archilles's main physical STAB, Flame Impact is a fire type Extremespeed essentially, Flare Blitz is a far more powerful but costly physical STAB, Extremespeed is priority, and Knock off is Knock Off.  Life Orb is used because Archilles wants both the power increase and freedom to switch moves.

The Raptor that learned to Drum (Belly Drum)
-Belly Drum (currently unavailable egg move)
-Substitute
-Flame Impact
-Earthquake/Extremespeed
Ability: Blaze
Item: Salac Berry (get it from a level 41-100 pokemon with Pickup)
Nature: Adamant
EVs: 252 Atk/252 Speed/4 HP

This set, while not possible as of right now, is potentially one of Archilles's most dangerous.  Force a switch and sub down, then Belly Drum up to maximize your attack and bring your HP down to exactly 25% of the max.  Your Salac berry will then trigger, and you'll have a +6 Atk Archilles with +1 Speed (which lets it decimate and outspeed every unboosted mon in the game, including (M-)Inflagetah not using the same strategy, despite the Adamant nature! Scary is an understatement.).  You can then proceed to Flame Impact everything to death, using EQ or E-speed to clean up the mons that resist it.  The choice between the two moves is dependent on how you want to handle those pokemon.  EQ is far more powerful, but E-speed lets Archilles more easily dispatch priority users that resist Flame Impact, mainly Inflagetah, enemy Archilles, and Aqua Jet users.  If your team can eliminate priority on the enemy side, then run EQ for the superior power.

Remember that this set goes up in smoke if Archilles takes too much chip damage from hazards or attacks, or if the enemy still has a priority move to eliminate the now low health Archilles.

The Raptor of Only One Move: Kill (Physical Choiced)
-Earthquake
-Flare Blitz/Flame Impact
-Knock Off/Flame Impact
-Extremespeed    
Ability: Flame Body/Blaze
Item: Choice Band/Choice Scarf
Nature: Jolly
EVs: 252 Atk/216 Speed/40 HP (band) or 252 Atk/200 HP/56 Speed (scarf)

Choiced Archilles is far stronger than its Mega ever will be on the physical side, and it turns Archilles into a dangerous force.  Banded Archilles has the raw power to annihilate anything unprepared to take a physical hit from it, while scarfed will outspeed every unboosted mon in the game with minimal speed investment, turning it into the ultimate revenge killer (though it's one of the weaker powered ones).  That's right, even M-Inflagetah gets outsped every time by a properly EVed scarfed Archilles, letting it out priority the monster and revenge kill it should it be low on HP.  It's something that only Archilles and Inflagetah itself can do, and though Inflagetah will typically do it far better, Archilles has other coverage options that can help it handle a wider variety of pokemon if you so choose to use them.

As with before, you can choose to invest more in speed instead of HP if you want, but note Archilles's bulk will suffer for it.

The Outclassed Raptor (Special Choiced)
-Earth Power
-Fire Blast/Flamethrower
-Hidden Power Electric/Grass
-Overheat/Ancient Power
Ability: Flame Body/Blaze
Item: Choice Specs/Choice Scarf
Nature: Timid
EVs: 252 Sp Atk/216 Speed/40 HP (specs) or 252 Sp Atk/200 HP/56 Speed (scarf)

Now, I know what you're thinking.  'Dragonstrike, you said you were going to be focusing on physical sets!'  Well, yes, I did, but hear me out on this one: Choice Specs Archilles actually has a stronger Earth Power (and Hidden Power and Ancient Power) than its Mega does, though only just.  Scarfed is still an option for the reasons I stated in the last set, but a Specs set might also catch your opponent off guard if they're expecting a physical attack from your non-mega Archilles.

Since I brought Hidden Power up, I should mention the choice of Electric versus Grass is an important one.  Pick Electric, and Gyarados poses no threat.  Grass, and Escartress is annihilated instead.  Water types are Archilles's bane, and you'll want to handle them if necessary.  Pick the type depending on which of the two mentioned water types here the team can handle well already.  Overheat is Archilles' most powerful fire type nuke with acceptable drawbacks, Flamethrower and Fire Blast are the reliable STAB moves along Earth Power, and Ancient Power is an alternative way to hit Gyarados and other pokemon weak to rock.

Oh, and one word of warning concerning Hidden Power: If you run a Hidden Power that lowers Archilles's speed IV to 30 for some reason, you'll need to invest some extra EVs into speed to get it back up to the speed tier you want it to be in.  Fortunately, HP Grass and Electric don't lower Archilles's speed in Uranium.

Lead Archilles

I'm not going to mention the specifics of this set here because it has been covered already by the other Archilles post by Cataclyptic already to a sufficient degree.  Go check that out if you want to see that set. I will mention that you might want to adjust the EVs a bit to closer resemble what's presented here if you want to better optimize Archilles's EV distribution.

You can find Cataclyptic's analysis here: http://pokemonuranium.co/forum/showthread.php?tid=128

Mega Archilles

[Image: latest?cb=20160827183102&format=webp]
HP: 75
Atk: 90
Def: 95
Sp Atk: 135
Sp Def: 90
Speed: 155
Ability: Drought

With Archillesite in claw, the yoshi raptor doesn't look as easy to ride any more, does it?  It's definitely far harder to handle than its non mega, but it's also far more predictable.  It only does two things better than most variants of normal Archilles: Special and Mixed sets.  Don't underestimate them though.  If it turns out your opponent is packing a M-Archilles, you better be prepared for it.  Drought turns M-Archilles into a ridiculous attacking force, and the sun can be used to support the team as well.

Fire Breathing Yoshi (Special Nuker)
-Earth Power
-Flamethrower/Fire Blast
-Hidden Power Grass/Electric/Ancient Power
-Stealth Rock/Ancient Power
Ability: Flame Body
Item: Archillesite
Nature: Timid/Modest
EVs: 252 Sp Atk/72 or 216 Speed/rest in HP

Mega Archilles is blazing fast (pun intended).  So fast, it can outspeed unboosted Alpico by 1 point with minimal speed investment with a speed boosting nature.  Or you can go modest for more power, invest a bit more in speed, and still outspeed it by 1 point anyways.  Or you can go with the speed boosting nature and greater speed investment to outspeed normal Inflagetah even (assuming it doesn't use E-speed on you and tries to use EQ instead)!  Up to you, of course.  You could also pour a bit more into speed to speed creep enemy Mega Archilles trying to do the same if you wanted.  

This Archilles aims to just annihilate anything with its extremely powerful Drought Boosted Fire attacks, using coverage when necessary.  Since its special movepool is shallow and it will force many switches, Stealth Rock is an option to set up on predicted switches.  Everything else is the same as before, just with more power and sun support for the team.

Mixed Archilles

Cataclyptic also included a decent template for a mixed Archilles in his analysis on Archilles.  Again, head on over there to check out some of the specifics.  I have a few additional notes on it as well:

-Mixed M-Archilles uses Flame Impact and/or Flare Blitz to annihilate pokemon under the sun.  Any other physical move is going to be weaker than special moves with the same general coverage and power that M-Archilles can use (ex: EQ being weaker than Earth Power due to the large difference between Sp Atk and Atk).  Besides, normal Archilles use the non-fire physical moves way better.

-Again, you might want to alter the EVs a bit for better optimization.  Less investment in speed means more investment in Atk, allowing the physical fire move(s) to hit a lot harder.  I'd recommend an EV spread of 252 Atk/72 Speed/184 Sp Atk and a Naive/Hasty nature to maximize the amount of power from both attacking stats while still outspeeding unboosted Alpico.

-Hidden Power is an option that Cataclyptic didn't mention. Electric vs Grass argument remains the same as before

-This Archilles can use the surprise physical move(s) to catch the opponent off guard very easily.  However, it's going to be the most frail of all the Archilles variants, so play it with a little more caution than you would the other sets.

Other Options
-Dragon Claw and Outrage: Dragon coverage is always nice to have, and let's Archilles catch a couple of dragons off guard.  Have perfect type coverage with its STAB moves.

-Dragon Dance: Slower to boost Atk than Swords Dance, but also buffs your speed.  An interesting Choice for Archilles that want to invest a little more in their bulk.

-Sub boosters: Use Substitute, boost up, and then sweep with your STAB moves.  It's an option for physical Archilles that don't want to risk playing drums and would rather dance.

-Stone Edge: Pretty much exclusively present for Flash Fire Pajay and Fur Coat Fafninter.  Maybe Aotius in the future as well.

-Iron Head: Tired of fairies not named Syrentide?  This'll get rid of 'em for ya.

-Blast Burn: For when you want to use the strongest attack possible at the expense of your pokemon's life.  Amazing as a last ditch attack on M-Archilles, but highly niche as a result.

-Will-O-Wisp: It has room for Stealth Rock, so why not try Will-O-Wisp out as well?  Surprise burns are nasty things for most physical attackers.

-Physical M-Archilles: It's kinda outclassed by normal Archilles in this area since the normal variant hits a lot harder with the non-fire moves, but the mega does have a distinct speed advantage if you don't care about not having an item essentially.  It might catch foes off guard, and you could still run a powerful special fire attack to annihilate those foolish physically bulky pokemon that think they can take your attacks.  

- Solar Beam: Surely, a Drought using pokemon can use this right? Sure...if you're a red and yellow haired kid named Theo whose rival picked up an Eletux at the start of the journey. For some reason, Theo's Mega-Archilles is the only member of its species capable of using the devastating sun ray. Try as you like, you'll never be able to teach the move to your own Archilles with that TM (as of version 1.2.2 of the game, anyways)

Checks and Counters
Archilles hates water with a passion.  One good water attack, and it's gone.  M-Archilles doesn't mind it as much due to Drought, but it still can't take more than one weaker water move under most circumstances.  Ground moves will also cause the raptor many issues, causing it to fall flat on its face as it struggles to stand.

Priority from M-Inflagetah and enemy Archilles can and will hurt as well, and there's not much Archilles can do about but try and outspeed with an E-speed of its own and proper investment.

While it's not weak to Stealth Rock (unlike most fire types in Uranium), it still hates taking the chip damage as it switches in.  An Archilles that does a lot of switching will find itself unable to do so for long if hazards are up, particularly the Belly Drum set.

Dunseraph, non-mega Gyarados, and Flash Fire Pajay give Archilles trouble if it lacks the appropriate coverage to hit them hard with.  

Escartress with Sand Stream gets a special mention here, as it cancels M-Archilles's Sun and can wall everything both forms might want to do if if it has the correct defensive investment and they lack HP-Grass.

Tubareel and Gliscor can take anything a physical Archilles can throw at them, and can respond with a super effective move or use Aqua Jet to try and kill it before it acts. 

Syrentide is the only pokemon that can counter all variants of Archilles, due to its massive defensive stats and Archilles's only option for super effective damage against it being the weak Hidden Power.

Teammates
Anything that can help Archilles against water and ground pokemon.  Grass pokemon can do both, and special attackers can even benefit from the sun that M-Archilles can set up.  Coatlith and Gellin come to mind as pokemon that absolutely destroy the opposition when the sun is up, and both carry the special power to run sun based sets.  Metalynx is another notable grass type that can help.  Various Ice, Water, and Electric types can all help out too.

Pokemon that can handle Inflagetah will help as well, as that's one of the few non-water/ground pokemon that gives all variants of Archilles trouble.  Water types come to mind, though most of them have to be wary of Inflagetah packing Swords Dance.

Normal Archilles also highly appreciates Stealth Rock and Spikes, as they help it break some pokemon it would otherwise find hard to deal sufficient damage to without a great many boosts.

Luxelong and Stenowatt are fun options since they can baton pass special attack boosts to Archilles, making its special sets even scarier than normal.

Summary
Archilles is a versatile threat that cannot be ignored.  As one of the fastest mons in Uranium, it can afford to invest more in its bulk and offenses than most pokemon can, and it shows.  To counter it, you first have to know what kind of set it's running, and it might have already knocked out one of your pokemon by that point.  Unless you have a Syrentide, but that's another story entirely.  Always have something to tame the wild, fire breathing yoshi raptor, or you'll certainly find that it's not nearly as friendly as Mario's noble steed.

Print this item

  IM HAPPY/SCARED GUYS D:
Posted by: BCRKangust - 11-07-2016, 05:05 PM - Forum: Help Desk - Replies (8)

This game is full of glitches and bugs
But that although it can rejoice me, I am afraid that you will complain to me about something that happened to me without my controlling it
I wanted to leave my frosthra in my shinys box
In the moment i gave to the button to store to my frosthra the electricity service of my house began to fail and in the end fell
When I turned on my pc to continue with what I was doing when I saw the shinys box I took this surprise !!
[Image: scared.png]
Frostrha duplicated!!!!
I do not know what to do guys
Is an illegitimate pokemon? I can stay or I undo it? I test them in battle and the 2 act in a normal way
What do you think? ;-;

Print this item

Photo My ArtWork Pikachu dream(By me)
Posted by: SkyPegasus - 11-07-2016, 01:44 PM - Forum: Creativity - Replies (5)

Hello all i am Pokemon Fan and designer, and hope you rate and like my artwork, i used many elements techiniques,shadow and others.
Also i see other artworks in forum, good jobs too.

Print this item

  Looking for Mystery gift Jerbolta (Closed)
Posted by: Ovnidemon - 11-07-2016, 12:24 PM - Forum: Battle and Trade - Replies (3)

I am looking for the Mystery gift Jerbolta, preference if minimum level (level 5).
I have nearly all the Pokémon to trade, so choose the one you want.

Print this item

  Shiny Team
Posted by: Blue - 11-07-2016, 04:17 AM - Forum: General Chat - Replies (19)

So, I've been breeding for a few months now and after making a 6 IV team I then thought what's even more challenging? Shinies! So it's taken a while and a lot of patience but here they are! Also, I'm on a purely Quadruped themed playthrough so all of my pokemon have to have 4 or more legs - no arms, no fins, no floating ect. (I know Yatagaryu has 3 legs but it felt kind of funny to me having a triped and a octoped in there).

Gargryph and Gellin being genderless were particularly difficult to breed so their IV's are a bit of a mess but I'm happy with all of the others' although they aren't all 6IV's I wasn't really going for perfect IV shinies (I might try that next time Tongue).


And their IV's (Besides genderless Gargyph and Gellin).


I thought you guys might like to see them now I've got them ready to face the Championship, it's definitely been a labor of love but very rewarding Smile

Print this item