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  The New Tandor Casual League 2.0
Posted by: keybrdkid09 - 10-09-2016, 07:00 PM - Forum: Competitive Discussion - Replies (112)

THE TANDOR CASUAL LEAGUE 2.0
New League Headquarters :  Mt. Lanthanite
Est. September/October 2015. 
Previously stickied thread by Forum Admin on the Competitive Discussion section.   
League President:  Iron
League Administrator:  Keybrdkid09
------
~ Note: With the re-introduction of Virtual Trainers and Live Battling, the League should be re-opening for challenges in the near future. Check back often to see when we go live! ~

Greetings to all! 

Welcome to the all-new Tandor Casual League 2.0! Since I apparently cannot find a complete saved copy of the original League text from Version 1.0, I am going to start over fresh. And hopefully, things will be a lot more simple and less tiring to read than before.

But first, a little League history.

In my days as a Pokemon TCGO Player, we used to have challenge-able leagues on the official Pokemon forums where gym leaders and Elite 4 members could be battled at varying levels. The general way it worked was that you had to battle either a set group of gym leaders or Frontier Brains (ect. since i don't know what they have now) before you could challenge a set group of Elite 4. At one point, I think one league even experimented with a single Elite 4 member challenge after so many gym badges obtained. There were "saving point stages" where you could keep your gym badges currently earned in that challenge if you beat so many gym leaders in sequence. A loss would put you back at your previous save level. If you had no previous save level, you lose the badges you had up till that point. Wins and losses were reported by the gym leader/Elite 4 member. A cooldown period following a loss was enforced.

Off this model, I helped create the Tandor Casual League. If I remember right, a large amount of assistance came from early League members such as Iron, Lord Ozma, and Polaris. After that. others joined, and the rest is history.

This league has been in existence since on or around October 2015. The Tandor Casual League was originally designed as a place for League-style forum challenge, without the need for everyone to have hyper-competitive pokemon. As time went on however, I began to understand the way 31 IV pokemon work somewhat, and have since then relaxed my stance to allow them into the League. Thus, both types of pokemon are welcome. Just don't give me cause to re-cant my prior statements...haha. 

The Tandor Casual League went into Open Beta in January of 2016, but then went on open hiatus until the release of 1.0. After that, it operated for a time, and was even challenged. But then shifts in the leadership of Pokemon Uranium, combined with a few in-game problems vital to the League's operation forced us to close up shop for a while.

However, we are now back! And with operational VT's we are closer than ever to re-opening the League for challengers. So please read the rules/levels below, and challenge the league at your leisure. And thanks for your interest in the Tandor Casual League!

------
Levels of Challenge:
Primary level:  Gym Leader (s)
Secondary level:  Elite Four member (s)
Tertiary level:   Final Battle on Mt. Lanthanite vs. League Champion (Iron)

Rules:

1.  A challenger may have 6 pokemon and only 6 pokemon. A League member may have 6 pokemon and only 6 pokemon.
2.   Lanthan, Actan, and Urayne are banned from the League per League consensus. This applies to both challengers and League members.
3.  Psuedo-legendaries are allowed, but only one in your team.
4.  You are only allowed to have 1 of any given pokemon on your team. Evolutions of varying stage are allowed. 
4.5 Held items are allowed.
5.  You may challenge gyms in any order you wish, but please request a challenge on the League thread or in a PM with the specific gym leader or Elite Four member you wish to challenge.
6.   Gym Leaders will primarily use Virtual Trainers, unless they wish to host a live battle at their discretion. Elite Four member battles are always conducted live.
7.  Should you lose a gym challenge, you are free to challenge again as soon as you like. Should you lose an Elite Four level battle, you will be put on a two day cool down period. During which time, you will not be able to challenge any league member. The same cool down applies for the Mt. Lanthanite Final Battle.
8.  All battles are single battles, unless noted otherwise by the specific League member to the League.
9.  Changing teams between gym leaders, elite four members, and Final Battle levels is allowed.
9.5  Elite Four members may have a special individual rule that only applies to their challenge. You will find out this rule when you challenge them, or before.
10. The challenger must report all wins via a screenshot on the League Battle Reporting thread in the Competitive Section of the Forums. It is clearly labeled as such. I will link it here also:  
11.  If the event of game glitches interrupting matches, I will recommend the following solution. two glitches in a single match by one participating party results in a win for the other party. League member or challenger alike. 
12.  League Members must report their wins on the League GoogleDocs Spreadsheet. Only League members will have access to this spreadsheet.
13.  No cheating engines, cheating software, or other such programs will be allowed to manipulate challenger or League pokemon. If the League is notified of such an instance, and it is confirmed, I reserve the right to indefinitely suspend you from the League. 
14.  Have fun! this is meant to be a challenge, so don't expect our gym leaders / Elite Four members to be pushovers. Their teams should not be impossible to defeat, but may put up some resistance. If at first you don't succeed, try and try again!
15.  There may be prizes awarded to those who complete the entire League challenge!
16.  Anything else I missed.

------
League Battle Records Google Spreadsheet:

https://docs.google.com/spreadsheets/d/1...d=94027247

------

Active Gym Leaders and Elite Four Members:

ELITE FOUR MEMBERS:

Iron (Hidden Abilities,) Lord Ozma (Electric,) Neversaw (Lolsweep.Sovest555 (Nuclear)


GYM LEADERS: 

Iron (Poison-type Gym Leader)
Trainer ID: 084369
Suggested challenger level?

Keybrdkid09 (Ghost-type Gym Leader)
Trainer ID: 090546 
suggested challenger level: 53-57
Badge:  Magius Badge

Polaris (Eeveelutions Theme Gym Leader)
Trainer ID:  
suggested challenger level: ?
Badge:  Circle Badge

Lord Ozma (Water-type Gym Leader)
Trainer ID:
suggested challenger level: ? 

UnrefinedStyle (Ice/Hail Theme Gym Leader)
Trainer ID:
suggested challenger level: ?

Pokemonerd25 (Mountain Theme Gym Leader)
Trainer ID: 105695
suggested challenger level:  66-68 (Auto 50 for live battles)
Badge:  Peak Badge

Crulla (Sewer Theme Gym Leader)
Trainer ID: 002857
suggested challenger level: 46-50
Badge:  Purity Badge

TheGengarKing (Evil Theme Gym Leader)
Trainer ID:
suggested challenger level: over 9000.
Badge:   Devil Badge

ShadowDusk (Baykal Forest Gym Leader)
Trainer ID: 167207
suggested challenger level: Lvl 50 Auto
Badge:   Nature Badge


Oh and here are some old Music by "MixMagius" clips I worked on as ideas for Pokemon Uranium-style music. 

https://soundcloud.com/keybrdkid09   . Enjoy!

I might call the "Winning the Championship Medley" the "Tandor Casual League Theme" instead, and the Gym Leader theme as it is.

Maybe I'll work on a few more in the future as time allows. Perhaps an Elite Four theme and Final Battle on Mt. Lanthanite theme.

reserved for future use.

reserved for future use.

reserved for future use.

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  [Competitive] Majungold
Posted by: Cataclyptic - 10-09-2016, 03:30 PM - Forum: Competitive Discussion - Replies (6)

[Image: latest?cb=20160817012145] Majungold [Image: latest?cb=20160817012234]
 
Fighting / Rock
Weaknesses (4x): Nuclear
Weaknesses (2x): Fairy, Fighting, Grass, Ground, Psychic, Steel, Water
Resistances (1/2x): Bug, Dark, Fire, Normal, Poison, Rock

HP: 125
AT: 135
DF: 75
SA: 70
SD: 75
SP: 60

Overview
 
Revived from the elusive Gold Fossil, Majungold is a prehistoric… animal (?) that packs a wallop. Just by looking at its fantastic attack stat, you know how much physical damage this thing does. And when that attack is backed up by an equally large Hp stat, Majungold can tank several hits and fire back strong STAB moves. In fact, its STAB coverage of Fighting and Rock is one of the best offensive combinations in the game- and with Earthquake in its arsenal, it can hit nearly the entire meta with supereffective damage!
 
So why isn’t this thing on every team? Because it has a low base speed of 60 in a meta where anything less than 90 is considered slow. On top of that, on the defensive side it has a whopping eight weaknesses which are all very easy to exploit. However, the Gold Bar pokemon still has more than a few tricks up its sleeve to mitigate its weaknesses.
 
Gold Standard
(Rock Polish)
[Image: latest?cb=20160812032417] @ Life Orb
Adamant: 252 Att, 176 Spe, 82 Hp
Clear Body
- Rock Polish
- Drain Punch / Golden Fist
- Stone Edge / Rock Slide
- Earthquake / Elemental Punch / Knock Off
 
There are a lot of slashes in this set, but don’t worry it all makes sense. First we have Rock Polish and the unique speed EV’s: these ensure that after a single Rock Polish, Majungold reaches 400 speed, surpassing 132 base speed and making it the fourth fastest pokémon in the game after Inflageta and its mega, and Mega Archilles. Inflagetah uses priority and you don’t want to send out Majungold on an Earth Power Mega Raptor anyway, so outspeeding these three is pointless. Next we have an option between Drain Punch and its signature move Golden Fist; the former provides recovery while the latter provides greater damage and free $$$ after the battle*! Pick whichever one suits your style best.
 
After that we have a choice between Stone Edge and Rock Slide. Stone Edge provides more power with lower accuracy, while Rock Slide has better accuracy but less damage and a chance to flinch. Finally we have our coverage move- Earthquake is the most common option, but any one of Fire Punch, Ice Punch and Thunderpunch can be used to round off your team’s coverage. Knock Off is also an option, as Dark/ Fighting is a potent combination.
 
The EV’s and nature are there to ensure Majungold utilizes that 135 base attack as best as possible, reaches 400 base speed after Rock Polish, and the rest are dumped into HP for survivability. Clear Body is the only choice for this set, due to the fact that there are a good many Intimidate and Petrify users in the metagame, either of which would ruin this set’s intent.
 
* Note: This is completely useless in online battling

 
Outslow the Competition
(Slow attacker)
[Image: latest?cb=20160812032417]@ Life Orb / Leftovers
Brave: 252 Att, 252 HP, 4 SpD. IV’s: 0 Spe
Battle Armor / Clear Body
- Drain Punch
- Gyro Ball
- Stone Edge
- Knock Off
 
This set would be a lot better with the Assault Vest but… Anyway this set takes a radically different approach than the first set. Majungold can use its slowness combined with 0 Speed IV’s to Gyro Ball any opposing fairies. With investment in HP, it’s guaranteed to survive a hit and fire back a potent move. Drain Punch is the preferred fighting move on this set due to the fact the Gold Bar Pokemon will be taking a lot of hits. Knock Off can be used as an annoyance move, but can be replaced with Earthquake for coverage if you prefer. Stone Edge is there for maximum power.
 
The choice of items comes to a preference of whether you want to do more damage or have slightly higher survivability. Same with the ability- you can avoid critical hits to survive, or avoid Intimidate bringing down your game.

 
Bro, do u even lift gold?
(Bulk Up)
[Image: latest?cb=20160812032417]@ Leftovers
Adamant: 252 Att, 252 HP, 4 Def
Battle Armor / Clear Body
- Bulk Up
- Drain Punch
- Stone Edge / Knock Off
- Knock Off / Elemental Punch / Earthquake
 
A relatively standard Bulk Up set. Come in on something that can’t hurt you like Inflagetah lacking Earthquake, Bulk Up and then proceed to sweep. You can choose between Battle Armor or Clear Body for this set, but Battle Armor is the superior ability for this set as it prevents crits from surpassing your defense boosts at high levels. Leftovers is the preferred item on this set for the same reason, it promotes longevity, though Life Orb can still be used.
 
Drain Punch gives you recovery, so it is mandatory on this set. Stone Edge > Rock slide since the flinch chance is irrelevant and this set is all about power. Finally we have the usual coverage move choice- Knock Off is the best by a slight amount due to its ability to nix your opponents leftovers in the event of a boosting war. The elemental punches or Earthquake can round off coverage however you see fit if Knock Off isn’t your thing.
 
The EV’s are designed to give your Majungold maximum survivability and attack power, with a little bit added to defense for the Bulk Up boosts. Investing in speed isn’t worth it, as even with a Jolly nature and maximum investment it reaches only 240 speed, slower than any threat you’d face anyway.

 
Golden Band
(Choice Band)
[Image: latest?cb=20160812032417]@ Choice Band
Adamant: 252 Att, 252 Hp, 4 SpD
Clear Body
- Drain Punch / Golden Fist
- Knock Off
- Stone Edge / Rock Slide
- Earthquake / Elemental Punch
 
This set is defined by its item, the Choice Band. When equipped, Majungold reaches an absurd 607 attack at the cost of not being able to switch moves. Drain Punch and Golden Fist are your choices for fighting type STABs, one can heal and the other does more damage and gets you more cash*. Knock Off is your second move, required on this set because Majungold will force switches, allowing you to wear down its counters by kicking out its item.
 
After that we have Stone Edge or Rock Slide, the classic Power VS Accuracy argument. Finally, Earthquake or the Elemental Punches if you need additional coverage. Clear Body is a must for this set to avoid being Intimidated, while the EV’s are pretty self-explanatory.

* Note: This is completely useless in online battling

 
Golden Breaker
(Double Dance)
[Image: latest?cb=20160812032417] @ Leftovers
Adamant: 252 Att, 100 Spe, 82HP
Clear Body
- Drain Punch
- Bulk Up
- Rock Slide
- Rock Polish
 
A fusion set of the Bulk up and Rock Polish sets. The idea here is to switch in, determine which setup move is more appropriate to use, and boost up ideally using both moves at some point. Bulk Up and Rock Polish are the crux of this set, while Rock Slide and Drain Punch are your two attacking moves due to their excellent combination. Drain Punch heals, Rock Slide has more accuracy so it’s preferred here and it has a flinch chance. If this thing gets enough of the right boosts, it will become an unstoppable menace.
 
The EV’s are the same as the first set so that, again, it can be the fourth fastest pokémon after a Rock Polish with as much attack and HP as possible. Clear Body is the only option for this set, as otherwise it’ll be ruined by Intimidate and Petrify users too easily. Leftovers in the best item for this set, as more longevity = higher chance to get another boost --> kill everything easier. 

 
 
Other Options

--- An Iron Defense set might see usage, buts largely outclassed by the Bulk Up set. 
--- Hammer Fist or Superpower can be used on non speed sets due to their better power, but beware of their debilitating side effects.
--- Don’t use a stall set. It has 135 base attack and 8 common weaknesses. Just don’t.

 
Playing against Majungold
 
For one thing it has eight weaknesses and no way to increase its special defense, so you can do something about that. Majungold is a pokémon that relies on its boosts, so the turn before it boosts can be used to weaken it severely. Alternatively, Roar and Whirlwind users can absolutely ruin any of the boost sets, though they must be careful of the increased power Majungold carries.
 
Wintoger stands out as a check and or counter to Majungold- it’s dual special STABs Aura Sphere and Moonblast can cripple Majungold, if not KO it due to the life orb boost it gets. It can also switch in on any attack except maybe an Earthquake. Gliscor can also serve as a counter to any Majungold lacking Ice Punch, as their defense is so high it takes pittance from the Gold Bar pokemon’s attacks while Gliscor can Knock off its item or Toxic stall it out.
 
Finally, S51-A can also serve as a counter for Majungold lacking Knock Off, as it can switch in on most attacks and Psychic it to death.

Team Options

(( Will be added later. Taking any suggestions))

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  Battle your own Virtual Trainer
Posted by: Baguette - 10-09-2016, 03:20 PM - Forum: Suggestions - Replies (6)

Make it possible to battle your own Virtual Trainer to see how the AI handles your team.

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  Shinydex ¿it's possible?
Posted by: BCRKangust - 10-09-2016, 12:17 PM - Forum: General Chat - Replies (15)

GOOOOOOOOOOOOD MORNING!!! 
evening or night or....whatever XD



I WANT SHARE SOMETHING WITH EVERYONE

I see a member sharing his shiny pokémon and i want share it too and 1 goal to do

A SHINY DEX!!!

I want do a shiny dex and yes,it's hard,but i believe i can do it
this little guys are all the shinys what i have until now and i gonna catch tehe rest soon :3
but my question is:
it's possible get all the shinys? (without starters and special pokémons)
[img=400x400][Image: shiny.png][/img]

EDIT: It's possible make the masuda method?
The question arises because I do not think the game have a nationality and i read has to do with the region of the pc
Is that true?

FINAL EDIT:
thank you very much to everyone who gave me help, answered my questions and advise me to achieve my goals
if someone has a shiny lat me know and make an offer and I will try to fulfill to keep this
thanks again ;w;

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  Mega evolve
Posted by: Kakitz - 10-09-2016, 11:57 AM - Forum: Help Desk - Replies (3)

Hi guys,

I succeed to find all the **** needed for mega evolution for each pokemon but one, so, i'd like to know if someone found the object for daikatuna.

Ty by advance Smile

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  Trying to Trade
Posted by: kevvvvv - 10-09-2016, 09:55 AM - Forum: Help Desk - Replies (10)

I was trying to trade a shiny HA devimp using the GTS but for some reason it won't let me. The game just says you can not trade this pokemon. Is there any way I can solve this? I tried trading another pokemon and it was fine so is it something to do with the devimp itself?

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  Shiny Leviathao
Posted by: Harmony - 10-09-2016, 01:15 AM - Forum: Creativity - Replies (3)

A new challenger enters the fray!

To round out our threads on shiny versions of the sea monster trio, here's a couple shiny Leviathaos I made. The pink one was inspired by a sunrise, and the purple one was just me throwing colors at it and seeing what stuck.

[Image: 193s.png]    [Image: 193s_alt.png]



I kind of want to make a green one too. Hm.

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  Potential New Mega Evolutions
Posted by: CrazyDragon - 10-08-2016, 10:58 PM - Forum: Suggestions - Replies (17)

I'm not sure if there will be any more updates beyond balancing and bug fixes, but here are some ideas for potential new mega evolutions:

Mega Titanice:
Water/Steel
Ability: Filter
Base Attack: 130 (+40)
Base Defence: 115 (+40)
Base Special Attack: Unchanged
Base Special Defence: 85 (+30)
Base Speed: 80 (-10)
Description: It is now larger with a more defined metal jaw and another smoke stack. It now sticks out of the ice longer, and has larger, more jagged ice. It also has smoke coming out of it's stacks.
Mega Stone: Titanite
Location: Probably found while diving somewhere

Mega Harptera:
Bug/Dragon
Ability: Gale Force (Gale Wings, but also gives STAB to flying moves)
Base Attack: 165 (+35)
Base Defence: 95 (+20)
Base Special Attack: Unchanged
Base Special Defence: 90 (+15)
Base Speed: 155 (+30)
Description: It's body is now a darker blue colour, with wider wings that have more orange and two orange stripes each. It has a longer tail with a much larger barb. The barb has three spikes per side and a purple stripe near the tip. It now also has claws on the ends of it's feet. Another thing is that this Pokémon will now learn several dragon type moves, such as Dragon Claw and Dragon Tail.
Mega Stone: Harpteranite
Location: Probably somewhere close to Baykal Rainforest/Amatree Town

Mega Krilvolver:
Water/Fire
Ability: Mega Launcher
Base Attack: Unchanged
Base Defence: 105 (+20)
Base Special Attack: 150 (+30)
Base Special Defence: 75 (+30)
Base Speed: 105 (+20)
Description: It now has a longer body, as well as longer antennae and a larger tail, that is spiky instead of puffy. It now has two pistols, and they are larger with slightly longer barrels. This Pokémon now learns Water Pulse at level 33, and Aura Sphere at level 55. It also now learns Hydro Pump at level 59 instead of 57.
Mega Stone: Krilvolverite
Location: Given to you by an NPC late in the game for showing them a Krilvolver

Mega Oblivicorn:
Fairy/Dark
Ability: Infiltrator
Base Attack: 153 (+30)
Base Defence: 87 (+20)
Base Special Attack: 77 (+10)
Base Special Defence: 75 (+10)
Base Speed: 143 (+30)
Description: Much longer main horn, as well as slightly longer other horns and wing horns. It's wings are just a little bigger, and it's tail fur is now more pointed. It's eyes now glow a dark red colour, and it's positioned in more of a running stance. All the fur on it's body and wings, as well as it's mane, is now a darker red to match it's eyes. It is designed as a good counterpart to Mega Kiricorn.
Mega Stone: Oblivicornite
Location: The NPC that gives you the Kiricornite now gives you an option of which Mega Stone you want, and you can only choose one or the other


That's it for now, but I can always add more later. Feel free to improve these suggestions, just in case they somehow manage to get into the game.

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  Shiny Baitatao
Posted by: Starwolf39YT - 10-08-2016, 08:41 PM - Forum: Creativity - Replies (7)

I also messed with the hue for this and look..
[Image: shiny_baitatao_by_starwolf39yt-dakgqww.png][Image: latest?cb=20160815173009]
What do you think?

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  Empty space
Posted by: Akexus - 10-08-2016, 06:05 PM - Forum: Help Desk - Replies (9)

In an alternative life, i used to be a climber.
[Image: c18fec2256b7453bbefac5201e459279.png]

(Don't worry, i'm not stuck ^^)

Edit:
Oh, and the damage calculator (aka http://pokemonuranium.co/dc/index.html) page is down ^^.

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