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  Pokemon Fragments
Posted by: Xarxaal - 10-03-2016, 11:48 PM - Forum: Other Fangames - Replies (161)

*** Due to life circumstances I am sadly putting everything on hold until further notice! *** 5/31/17

Welcome to my project: Pokémon Fragments

Splash Screen Concept:
[Image: Splash.png]

I have always wanted to create a Pokemon game for a while now in honesty I don't know if I will have the free time to really work on it and actually complete it. That being said here is the project idea I will be toying-around with and slowly working on.

Plot:
The antagonist Team/Group/Organization that were trying to gain control over this region had been stopped by a legendary Pokemon master that had sacrificed him/her self to save everyone else. Although the antagonist group was stopped the land still is trying to recover from the damage inflicted by their actions as they were trying to capture and control legendary Pokemon by ripping them out of each of their respective elemental plane. The land is suffering greatly from these rifts that have been torn open into this region's existence scientists are finding that these unusual energy rifts are causing migrations to shift, environments are changing which have caused the extinction of Pokemon in this region and the surrounding isles.

His/Her home is close to one of the affected areas and between reports broadcast on the news, as well as all the sick Pokemon that have been taken in by the local Poke Center to try and restore them to their healthy selves. Your character during a break in class is watching a pair of recovering (Insert Pokemon) has finally had enough of sitting back idle doing nothing. Knowing that just wandering around in the wilds can be dangerous he/she decides to sneak into their school and borrow one of the new training Pokemon that the grade above yours just have got in. (which will let you pick from your choice of three starters, Ice, Steel, Ground). Ms. Amelia Hawthorne (Academy Teacher) will act as the tutorial teaching about type advantages and how to catch Pokemon etc, etc.

Starters: Ground, Ice, Steel.
[Image: Groguer2.png][Image: IceStarterBattler.png][Image: SteelStarter1.png]

Plans & Game Features: (This are things I feel are important to me that I will be adding in.)

- Each region will contain at least 8 gyms and an elite four.
- Choose your path: Trainer, Breeder, Scientist, Thief
- Bonus region(s)
- New Type: Arcane - Pokémon that have been infused with power arcane essence!
- Thief will have a different story arc then the other three, being able to choose between two rival criminal organizations.
- Main, path specific & side quests

Rough Draft of the Region:
[Image: PokemonLand_zpsq4aw52pm.jpg]

Again just things I have been tinkering around with, but a project I will be slowly but passionately be working on. I would love to hear any feedback or ideas that could expand on this. I will most likely add more to this but for now I must get some rest. I may edit this with more ideas later on.

Starter Town: Welcome to Knottwood
[Image: Knottwood.png]

Project Team:
@Ko2o - Pixel Artist

Special Thanks:
@Lord Windos - Thief Class
@Swampat - Snail Fakemon

Music Credit:
Tungerman, Chelsea, GoldenToyko

Tileset Credit:
Kutoal,19Dante91,Kitaangel,Chimcharfireworkd,PhoenixHunter

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  trade evolve pokemon only
Posted by: miau - 10-03-2016, 10:58 PM - Forum: Battle and Trade - Replies (17)

hi everyone i was wondering if there was someone willing to trade evolve pokemons... and then give then back

ideally i would want someone that is in the same situation as me that way we can both complete the pokedex ... if you hold a pokemon just for a minute i the dex will show that you trap  it... its a win win 

if not if there is a kind soul out there lol ill appreciate it

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  Prohibit asking for illegal Pokemon in the GTS
Posted by: Harmony - 10-03-2016, 09:47 PM - Forum: Suggestions - Replies (7)

There are people on the GTS who ask for impossible species/level/gender combinations. It's annoying, and can potentially encourage people to cheat in order to get the Pokemon other people are asking for.

I made a spreadsheet of the lowest possible level each Pokemon can be at as of 1.0.3. Would it be possible to make the GTS reject trade requests or offers if they involve a Pokemon below their species' minimum level?

Also if it would be possible to prohibit asking for impossible genders, that would be cool too. I've seen multiple people ask for a male Astronite.

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  I should probably make one of these
Posted by: Keileon - 10-03-2016, 07:45 PM - Forum: Introductions - Replies (16)

Even though I've been here for a bit, but I never made an introduction thread, so...

I'm Keileon. I also go by Keil, Kuda, and KudaKeileon. (Most of my older friends call me Kuda).

I'm an avid Pokemon fan and tend to play in the OU tier when I do competitive. While I do have a general "default" team I also like using monotype and weather teams. I'd probably be up for Showdown if anyone caught me online.

My favorite and signature Pokemon are an Absol named Renegade and a shiny Latios named Jetstream.

Let's see, what else... a friend and I are working on a fangame (has nothing to do with Uranium, we've been working on this for a while now) based on a roleplay we ran. No fakemon which means that's a huge obstacle that's not relevant.

I've been moderator or administrator on several forums and currently help run a roleplaying forum.

I also draw things. I use Paint Tool SAI and a Wacom Intuos tablet.

I think that's it? I'm not good at introductions. Ask me whatever else if you're curious.

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  Save ?
Posted by: Akexus - 10-03-2016, 05:44 PM - Forum: Help Desk - Replies (3)

Heya !

Today, i wanted to update my game to 1.0.3, and i've run the patcher.exe . The patcher downloaded his files normally, and when it finished, i ran the game. But when i was on the main menu, they were no save files. (I can provide screeshots).

But after seeing it, i've checked in my save repertory, and my save file, the Uranium.rgssad, still there.

Thanks to the persons who will help me / Try to !

@CodySP @Androziel , do you know something about this ?


(10-03-2016, 05:44 PM)Akexus Wrote: Heya !

Today, i wanted to update my game to 1.0.3, and i've run the patcher.exe . The patcher downloaded his files normally, and when it finished, i ran the game. But when i was on the main menu, they were no save files. (I can provide screeshots).

But after seeing it, i've checked in my save repertory, and my save file, the Uranium.rgssad, still there.

Thanks to the persons who will help me / Try to !

@CodySP @Androziel , do you know something about this ?

Errr... How to say ?
When i ran the game with the patcher.exe's interface, it wasn't working (no save showed), but when i ran the game with a shortcut, it worked and the game showed me my save.

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  Alternate sprites for use in Uranium
Posted by: Harmony - 10-03-2016, 03:08 PM - Forum: Creativity - Replies (1)

Dislike some of the sprites used in vanilla Uranium? I can help with that. I've recolored a number of Uranium sprites, some of which were for possible use in the unofficial patches, and some of which were just for personal use. I've also made party icons for all nuclear forms. Just save your desired sprites to your computer, and drop them into one of the graphics folders in your Uranium install folder. Full-size sprites go into the Battlers folder, while the party icons go into Icons. Do not change the filenames. You will need to overwrite the existing sprites by those names.

I may take recolor requests as time and personal health permit.

Due to the forum's image limit, I'm forced to link to my PostImg gallery, where you can pick and choose what you want. A few of the available sprites can be previewed below, but unfortunately not all of them could be displayed.

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  Competitive Analysis - Metalynx
Posted by: Jabuloso - 10-03-2016, 02:34 PM - Forum: Competitive Discussion - Replies (8)

[Image: latest?cb=20160817132410]
Introduction

Metalynx is one of, if not the most powerful Grass-type Pokémon in Uranium’s metagame. A great movepool, stat spread, typing and a Mega Evolution give to Metalynx something that most players seek in a Pokémon: versatility. In fact, the Armored Pokémon has such a wide variety of sets that it can fulfill almost every role: wallbreaker, physical wall, special wall, late-game sweeper. It all depends on what you need. Metalynx is capable of reliably checking many threats such as Mega Electruxo and Mega Syrentide while more offensive sets are capable of sweeping through many teams, thanks to Metalynx’s nine resistances and base 140 Attack stat in it’s Mega. After Fighting-types and Fire-types are removed, Metalynx can easily clean the rest of the enemy team, especially after a boost. However, Metalynx does suffer from it’s base 65 Speed stat, as it can’t outspeed most of the metagame trends. Actually, Metalynx is one of the slowest fully evolved Pokémons in Uranium, something that really hurts it’s sweeping capabilities, as it doesn’t have any sort of Speed boosting move such as Dragon Dance or Rock Polish, relying on it’s teammates support to lay, for example, Sticky Web in the enemy side or spread paralysis.

Metalynx’s Qualities

Metalynx’s Grass/Steel typing provides nine resistances and one immunity to very common types in Uranium, and, paired with it’s nice 85/115/100 spread on bulk in it’s base form, Metalynx is able to effectively wall a lot of Pokémons that doesn’t have the necessary coverage. Even in it’s base form, Metalynx is able to reliably check Yatagaryu that lacks Focus Blast (something very rare, though) and survive three hits from Scarf Nucleon’s Atomizate-boosted Hyper Voice, being one of the few Pokémons in Uranium’s metagame that can survive more than two hits from the three-eyed nuclear monster. It’s Mega Evolution has even more walling capabilities with a 85/160/110 spread, and it can be extremely hard to worn down since Metalynx is immune to all forms of passive damage apart from burning, Thunderstorm and Hail. However, Hail is very uncommon, Thunderstorm, to which Metalynx is resistant, is only seen in Yatagaryu teams, and, as far as I know, Will-O-Wisp is unavailable right know as a TM , so burning can’t be considered a common form of passive damage as it’s limited to a very few Pokémons that learns it naturally (Pajay, for example). Mega Metalynx also excels as a late-game cleaner, thanks to it’s resistances, bulkiness and high Attack stat. All you need to do is remove it’s checks and counters - Fire-types and Fighting-types - and then there’s nothing your opponent can do: just wait until Metalynx takes every single enemy down. There’s not many Pokémons that can take a neutral hit from a +1 Metalynx, and almost none that can survive two hits. Alongside all of that, Metalynx also has a wide movepool, and can run entirely defensive sets or go for full offensive sets, making it one of the most versatile and unpredictable Pokémons in Uranium.

Metalynx’s Sets

Specially Defensive
Metalynx @ Metalynxite/Leftovers
Ability: Battle Armor
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Iron Head
- Synthesis/Leech Seed
- Toxic/Earthquake
- Leaf Blade

This set focuses mainly on Special Defense, as the name suggests. Most of the things that Metalynx will be checking are special attackers, so running full investment in Special Defense pays off. With that spread, Metalynx is able to survive at least three Hyper Voices from Scarf Nucleon and retaliate with a super effective move - all of that without Mega evolving (although it’s Mega Evolution doesn’t give a huge boost in Special Defense). Furthermore, Metalynx is able to reliably check many top tier threats such as Yatagaryu’s variants that lacks Focus Blast and Mega Electruxo. After Mega evolving, it not only can check special attackers, but can also check some physical attackers thanks to it outstanding Defense stat, which makes Mega Metalynx one of the greatest walls the original devs has ever made. Iron Head is a great Steel-type STAB to hit Fairy-types such as Luxelong and Oblivicorn super effectively. Meteor Mash is another Steel-type STAB, but as dealing as much damage as possible is not a concern, Iron Head is a much more reliable move. Leaf Blade is the best Grass-type STAB Metalynx gets, and can be used to deal with Pokémons such as Mega Electruxo and Mega Syrentide. Synthesis is a great recovery move for regaining 50% HP in most cases, although it is affected by weather. Leech Seed can be used in this slot for passive recovery and stalling the opponent to a certain extent, although that’s not the intention of this set. Toxic is used to spread status and cripple sweepers and walls. Earthquake can be picked over Toxic for hitting Fire-types that may switch in, but, for the purpose of this set, Toxic is a better option.

Physically Defensive
Metalynx @ Rocky Helmet/Leftovers/Metalynxite
Ability: Battle Armor
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
Iron Head
- Synthesis/Leech Seed
- Toxic/Earthquake
- Leaf Blade

This set is almost exactly the same as the specially defensive set, it’s just more focused in Defense, and therefore I won’t spend too much time talking about it. Physically defensive Metalynx can be used as a reliable check to most physical attackers in Uranium’s metagame, such as Oblivicorn and Theriamp. Mega Metalynx can be used to check almost every non-Fighting and non-Fire physical attacker in the game with it’s outstanding base 160 Defense stat, because it is so bulky that most neutral hits from non-boosted physical attackers won’t do much to it.. However, unlike it’s specially defensive variant, physically defensive Metalynx can’t be used to reliably check both special and physical attackers, as it’s Special Defense stat is no more than decent, and thus it’s not advisable to use it as such. 

Swords Dance
Metalynx @ Metalynxite
Ability: Battle Armor
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Meteor Mash
- Leaf Blade
- Earthquake
- Swords Dance

And here it’s the offensive set for Metalynx! Well, Mega Metalynx was blessed with, besides an outstanding Defense stat, a great base 140 Attack stat, thus giving it the ability to run viable offensive sets such as this one. Although Metalynx won’t be able to outspeed most Pokémons, full investment in Speed gives it the opportunity to outspeed Modest Sylveon and Brainoar. Furthermore, you shouldn’t run a Jolly Nature, as sacrificing Attack for more Speed isn’t worth it, unless outspeeding Jolly Herolune is a need to you. Anyway, thanks to it’s many resistances, Mega Metalynx can sweep through almost every team in the late game after a boost, as long as there are no Fighting-types or Fire-types that can ruin it’s sweep. It can take down the most prominent walls in the Uranium’s metagame easily. Even the game’s toughest physical walls can’t do anything against Swords Dance Mega Metalynx. At +2, it’s most likely that Metalynx will kill anything in it’s way as long as, again, there are no Fighting or Fire types in the enemy team. Meteor Mash is slighty stronger than Iron Head, although less accurate. However, since in this set we’re looking for causing as much damage as possible, every single number in BP counts. Leaf Blade remains the best Grass-type STAB in Metalynx’s movepool and therefore the best anti-Water/Ground move available to it, and a much more reliable move than Meteor Mash. I should mention that not many Water-types can take more than one hit from that move, as most of them are special walls or frail attackers. Earthquake is the best choice as a coverage move to hit Fire-types. Even if Metalynx can’t outspeed any Fire-type in Uranium, it can still predict a switch and, if not kill, severely hurt the said switch. Swords Dance, obviously, is our way to turn the green cat into a killing machine. As I said before, +2 Metalynx can kill anything that’s neutral to it, and even Pokémons that resist it’s STAB moves won’t appreciate taking one of them. All you have to do is wait for Metalynx’s counters - Fire and Fighting types - to be removed so you can set up safely and sweep through the enemy team.

Stall
Metalynx @ Metalynxite
Ability: Battle Armor
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Iron Head/Leaf Blade
- Leech Seed
- Synthesis
- Protect

This set is very similar to the Specially defensive one, although more focused in stalling the opponent to death. For that purpose, Leech Seed, Synthesis and Protect are the best moves available. As I said before, Mega Metalynx is so bulky that most attackers - physical or special - will have a hard time trying to take it down while Mega Metalynx drains their lives with Leech Seed and heal itself with Synthesis. As long as you play it correctly, Mega Metalynx will be able to kill many things just by stalling them as coupled with it’s extraordinary Defense stat there’s an exceptional Attack stat, a lethal combination that may prove very hard to overcome without a dedicated stallbreaker - and even so, there are only a few good stallbreakers that can handle Mega Metalynx, namely Mega Baariette and Beliaddon. Besides these two Pokémons, there are a few non-dedicated stallbreakers that can deal with Mega Metalynx, such as Garlikid and Mega Inflagetah. I should note too that most Fire-types can be used to take down Mega Metalynx, as almost every Fire-type is a natural check to it. We will talk about that later in the next section. Anyway, besides these said Pokémons, there aren’t many options remaining. Being able to hit Mega Metalynx for super effective damage is the only way to defeat it, as Synthesis + Leech Seed will easily mitigate the damage from neutral hits. In the first slot you can choose between Metalynx most reliable STAB moves: Iron Head and Leaf Blade. Iron Head can be used to hit Fairy-types such as Winotinger and Luxelong, while Leaf Blade will enable Mega Metalynx to take down Water-types and Ground-types. I prefer Leaf Blade, as without it Mega Metalynx will actually lose to Ground-types that it would otherwise defeat. One last thing: you don’t have to run Metalynxite in this set, as normal form Metalynx is already a very good staller. As you won’t have to waste your item slot with a Mega Stone, you can give Leftovers to Metalynx, which provides great passive recovery. For that reason you don’t have to run Leech Seed and can use Toxic in the second slot instead, which is another awesome move that fits well in a Stall set. Toxic is even better than Leech Seed to worn down the opponent, as the damage increases every turn.

Metalynx’s Checks and Counters

Fire-types: Almost every Fire-type has the ability to reliably check any Mega Metalynx’s variant that lacks Earthquake. I should note, however, that not every Fire-type is able to OHKO Mega Metalynx’s defensive sets. Actually, only Choice Band Beliaddon and Mega Archilles are able to OHKO Mega Metalynx, and even so only Beliaddon can safely switch into Mega Metalynx, as Mega Archilles will take about 70% damage from a Leaf Blade. Anyway, most Fire-types can, at least, 2HKO Mega Metalynx, which is already great considering how difficult is to take down that beast.

Fighting-types: Fighting-types, such as Mega Baariette and Garlikid, can hit Metalynx with powerful STAB moves and quickly bring down the Armored Pokémon. The only drawback in using Fighting-types to check Metalynx is that none of them, besides Garlikid, resists any of Metalynx’s STAB moves, and most of them won’t appreciate taking a neutral hit from Mega Metalynx. However, once they’re in the field, they can easily defeat Metalynx with their STAB moves. Most of them can’t OHKO the cat, though. And there are a few ones that can’t switch into Mega Metalynx safely every time: Herolune is weak to Leaf Blade, Majungold is weak to both Leaf Blade and Meteor Mash/Iron Head, and Winotinger is weak to Meteor Mash/Leaf Blade. Besides these particular Pokémons, any other Fighting-type can take down Metalynx as long as they don’t die to a neutral hit in the switch, of course.

Metalynx’s Team Options

As I said before, Fighting-types and Fire-types can destroy Metalynx, so Water-types, Flying-types and Psychic-types can be used to cover these weaknesses. Brainoar is a good teammate that can check both Fire-types and Fighting-types but can’t deal with Mega Baariette. Syrentide is another awesome partner, even better than Brainoar, as it can check, alongside Fire-types and Fighting-types, Mega Baariette, something Brainoar can’t, and Metalynx can check Electric-types and Steel-types that threaten Syrentide. Terlard can switch into Fire-types, trapping them and KOing them with a super effective Ground-type move, and can lay Stealth Rocks/Spikes to help in a Mega Metalynx’s sweep. Gyarados is a decent partner as it can check Fighting-types and Fire-types. Gliscor, although neutral to Fire, can switch into Fighting-types and deal with Fire-types too, and can lay Stealth Rocks as well. Gargryph is another Stealth Rock setter that’s also an amazing partner to Metalynx, covering it’s weakness to Fire, although weak to Fighting-types too. Laissure can set up Rocks and deal with Fire-types. Sticky Web setters can be good partners as they’ll make possible for Mega Metalynx to outspeed it’s opponents, although the only viable Sticky Web setter right now in Uranium is Seikamater. I’d suggest Trick Room support, but there isn’t a single good Pokémon that can provide that kind of support in Uranium’s Pokédex.

And there it is! I finally finished revising this guide and had the time to post it here. I hope I didn't missed anything, 'cause I did my best to bring to you guys the most complete guide as I could. Hope you enjoy it, and give me some feedback, it'll be much appreciated!

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  Eggs in wonder trade
Posted by: Heliander - 10-03-2016, 09:42 AM - Forum: Help Desk - Replies (8)

I got an egg in wonder trade but i can't deposit in box is that a bug ? :/

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  Pokemon Nuclear Survive
Posted by: Spiritmon - 10-03-2016, 09:22 AM - Forum: Roleplaying - Replies (36)

Hello Uranium maniacs? How are everyone. Well after a little time in Roleplay (and playing some games of choices history in my cellfone) i decided with a interesting idea: Pokemon Nuclear Survive. Its not a usual type of Rolepay like the others in this part of forums. This is the the history, Warning, some spoilers ahead, so if you dont finish the game of pokemon uranium, for the sake of Mutios, DON'T READ THIS THING! You have be warning.

Synopsis: "This is a alternative ending of the history mode. After fail to defeat Apokalipse Curie and Urayne Ganma Form, the hero (Our character created in the game), was die. After that, Curie begin a Nuclear Apocalipse, destroyed almost all Tandor, killing many humans and Pokemons, and turning the survive Pokemons in Nuclear Pokemon. In this history we see the journey of a new protagonist, know only by the name, "The Trainer" (he don't a name, but in the time goes on he will have a real identity), in his journey in a post-ruined Tandor, trying to survive against Nuclear Pokemon, and somethings far worse...."


How this game will work:

1 - I write a chapter in the history, with some events who work.
2 - In certain moments i will make a pause, and then i offer certain choises to the character, who will be sometimes in the forms of pools.
3 - The forum community will decided how the history will go, and decided the fate of the Trainer. Who he will trust? Who he will kill? He will survive and make a group of survivors in hope to defeat Curie and Urayne? Or will die, and others will continue the mission?
4 - Depend on my time, inspiration and the feedback, i will write the next chapter, based in the choices of community.
5 - If you others ideas you can put in the comments or send me private messagers and i will see what i can do.




Well with this things say lets begin of first chapter of Pokemon Nuclear Survive.






Chapter 01: The begin

The last thing i remember it was the panic of the people when Nuclear Actan apear in the arena. People screaming and trying to run for their lives. After some time, we heard about the nuclear terrorist Curie, was in the arena, fighting against the trainer. Then after sometime, a great explosion apear in the arena, wreckrage falling, killing people, causing more destruction, and a rock falling in my direction, and the consciousness falling. After some time i finally awake, and i see surrounded me. No one alive was there, just a mount of corpses.

- What the hell happened here? Where is everyone? 

You try to calm. You have to stay calm if you want to survived. You think about to return of what left in the arena to see what happens, but must be dangerus. Curie would be there, and you don't have any Pokemon to help you. You alone.

Then you heard noises in your left. Could be someone needing help, but you feel uneasy if is a good idea. Of course you can always left this place and run. But there is too the arena. What you will do?

A - Search what is this noise.
B - Go to the Arena.
C - Run. Screw everything.

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Information Type Coverage Analysis Ver. 2
Posted by: TwistedLogic - 10-02-2016, 10:54 PM - Forum: Competitive Discussion - Replies (16)

When I released my initial analysis of type coverage in Uranium, I knew it had some issues. Luckily, Cataclyptic brought my attention to this thread, which addressed many of the problems I had with my own work as well as having some practical applications for building movesets. I won't bother you with the fine details of exactly how the math works, as it's explained pretty well by Ignus and X-Act before him. The TL;DR of it is that the spreadsheet takes the Pokemon of a metagame (preliminary OU list from our own poweroftiban) and looks at each one's type, ability, and defensive stats, then does a lot of summations in order to generate an overall score not only for each individual type, but also type combinations in movesets. Now, let's get into the data and how to use it, but first I'd like to thank X-Act, Ignus, and QxC4eva of the Smogon forums for doing the real leg work in this and allowing me to use their work to help advance the Uranium metagame.

Without further ado, I give you the Linearized Uranium OU Type Analysis. Feel free to look around.

Let's start with the more esoteric side so that those not reading all the way through can find the useful stuff at the bottom of the post:



Data

Table 1
[Image: ZL0ivRt.png]
Table 1 contains the coverage scores for movesets with two physical moves.

Table 2
[Image: BgEhtgd.png]
Table 2 contains coverage scores for movesets with two special moves.

Table 3
[Image: jLvfiay.png]
Table 3 contains an average of the values in Tables 1 and 2.

Table 4
[Image: 0xwJyHC.png]
Table 4 contains the PATE, SATE, and MATE for each type.



Results
"But Twisted," you ask, "look at all these tables full of big numbers! What could they possibly mean?"

Well, as intimidating as this all may look what you really need to know of it is actually pretty simple. The score is actually a special factor that lets you calculate the minimum damage of a given move against an "average" Pokemon in the metagame by the following formula:

Attacking Stat * Base Power * Other Modifiers (STAB, Abilities, etc.) = Average Minimum % Damage
Attacking Type Effectiveness
                                                
What this means is that the lower the ATE, the better coverage the type has. This gives us the following rankings for physical, special, and overall:

[Image: We5tg3g.png]          [Image: VbmKhoQ.png]          [Image: BBJgD2O.png]

As an example, let's take a look at poweroftibarn's SubPunch Empirilla with an Adament nature's Focus Punch:
361 * 150 * 1.5 = 88.5933%
91683  (Table 4)                       
Thus, unboosted Empirilla's Focus Punch does, on average, about 88% minimum damage (roughly 32% chance to OHKO). Does this mean that it deals 88% damage to any given Pokemon? No, but if you were to average out the minimum percent damage to everything in the OU meta, it should come out to that. Thus, it give you an idea of how much coverage the move has and around how much damage it'll do.

The dual charts are less directly practical, but have the same system of lower numbers being better. If you look at the chart, you can pick the row for the type your interested, and then pick the column of the other primary type on your Pokemon's moveset, and you get a number similar to one you'd get in the single type chart. This gives you an idea of how good the coverage of those moves together is. This allows for the creation of a coverage pairing ranking for each type, both physical and special:

Physical Next Best Coverage Type
[Image: LJpQ0cc.png]

Special Next Best Coverage Type
[Image: dNCAiCi.png]


To end, I'd just like to thank Ignus, et al. once again for making this all possible. I hope this was helpful!

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